Optional Nickname! wrote on Dec 15, 2012, 10:46:
Mordecai Walfish wrote on Dec 15, 2012, 06:41:
I use precision x to overclock my gtx-480 by 133mhz on the core and 172mhz for the memory, and to apply a custom fan curve to keep it below 85 degrees when running full power. I did not realize that it auto-applied overclocks to the card when running the "frame target" at a number higher than what your card is capable of. Interesting, but otherwise useless for me because I like to be in control of the overclock being applied.
Here's a bit on the 'dynamic clocking' of PSX
"Frame Rate Target will essentially try and cap the frame rate to whatever you set it to. The clock speeds on the card will automatically dynamically adjust based on what is needed to maintain that frame rate at any given time. So if the demand is lower, then the card will downclock because that's all that it needs to maintain that FPS, or vice versa.. boost the clocks to maintain that frame rate under a more 3D intensive scene, for example. Useful for saving power and also for older games/applications which don't demand super high frame rates..."
My point I'm trying to make is not that PSX is perfect, but the GFO has a surprising lack of functionality compared to not only other programs available, including nvidia's own control panel options.
They never intended this low-level user offering to have advanced features though, I think you are comparing apples to oranges. They may still interface this with Nvidia control panel's custom program settings in the future as well, because some of the optimizations they advertise for games on their optimizer do point a user there as well, and it would be a relatively simple and harmless tie-in, easy to revert any bad settings/mistakes.