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14.
 
Re: etc.
Dec 10, 2012, 12:35
14.
Re: etc. Dec 10, 2012, 12:35
Dec 10, 2012, 12:35
 
Rigs wrote on Dec 10, 2012, 11:35:
But you're welcome to your opinion of my opinion, by all means... Cool

My opinion of their opinion of your opinion and so on
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13.
 
Re: etc.
Dec 10, 2012, 11:35
Rigs
 
13.
Re: etc. Dec 10, 2012, 11:35
Dec 10, 2012, 11:35
 Rigs
 
Actually, I wasn't bitching about the box art at all. I was bitching about his explanation of the reasoning behind the box art. There's a difference. On top of that, I was playing 'Devil's Advocate' as I don't even like Bioshock, to be honest. His comments were dumb, simple as that. I just explained why. But you're welcome to your opinion of my opinion, by all means... Cool


=-Rigs-=
Survivor of the 12/10/21 Mayfield EF4 tornado
'Sorry, we thought you were dead.'
'I was. I'm better now.'
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12.
 
Re: etc.
Dec 10, 2012, 11:22
12.
Re: etc. Dec 10, 2012, 11:22
Dec 10, 2012, 11:22
 
Rigs wrote on Dec 10, 2012, 04:07:
“We had to make that tradeoff in terms of where we were spending our marketing dollars. By the time you get to the store, or see an ad, the BioShock fan knows about the game. The money we’re spending on PR, the conversations with games journalists — that’s for the fans. For the people who aren’t informed, that’s who the box art is for.”

No. Just no...Let me get this straight, you're making the PR for the last game in a trilogy to people that don't know about the first two games? WTF?! By now everything should be devoted to bringing back the fans of the game for one more time, not new blood. Fuck the new blood! What about the ones that paid the cover charge twice before? What's in it FOR THEM? We should know already? Bullshit. This whole answer and motivation is bullshit...Did you see Bungie dumbing it down for newbies for HALO3? Or ODST? No. If you didn't know who the fucking Covenant were, you went back and played the first two. Or you read up about it. You did something OTHER THAN read the box, jackass...


=-Rigs-=

This post is so dumb. So so so dumb. So dumb.

I'll never understand why so many people here feel they're owed something beyond a good game, or why they think that companies should never seek to expand. Ken Levine isn't saying they made game design changes, just graphics design in the packaging, and some of you are having an aneurysm, as if you deserve something special for having purchased BioShock, other than BioShock being a good game. It was.
11.
 
Re: etc.
Dec 10, 2012, 10:52
11.
Re: etc. Dec 10, 2012, 10:52
Dec 10, 2012, 10:52
 
mag wrote on Dec 9, 2012, 20:30:
Hahaha. I thought the crappy boxart was a big hoopla about nothing, but that reasoning is hilarious. He just flat out told all of you that he'd rather sell his game to people that don't care about games than to people that do care. HE SAID THOSE WORDS.

You're being intentionally stupid.

He knows people that like games and hang out on boards like this will understand the game and buy it if they feel it's something they'd enjoy.
He also knows that there's an enormous amount of uninformed people that buy just based upon the cover. So he made the cover appeal to them.

He also said there will be additional covers for other people, if you're so shallow that the box art on a case really matters to you.
10.
 
Re: etc.
Dec 10, 2012, 10:40
10.
Re: etc. Dec 10, 2012, 10:40
Dec 10, 2012, 10:40
 
Rigs wrote on Dec 10, 2012, 04:07:
“We had to make that tradeoff in terms of where we were spending our marketing dollars. By the time you get to the store, or see an ad, the BioShock fan knows about the game. The money we’re spending on PR, the conversations with games journalists — that’s for the fans. For the people who aren’t informed, that’s who the box art is for.”

No. Just no...Let me get this straight, you're making the PR for the last game in a trilogy to people that don't know about the first two games? WTF?! By now everything should be devoted to bringing back the fans of the game for one more time, not new blood. Fuck the new blood! What about the ones that paid the cover charge twice before? What's in it FOR THEM? We should know already? Bullshit. This whole answer and motivation is bullshit...Did you see Bungie dumbing it down for newbies for HALO3? Or ODST? No. If you didn't know who the fucking Covenant were, you went back and played the first two. Or you read up about it. You did something OTHER THAN read the box, jackass...


=-Rigs-=

Bungie is a horrible example to tout. Their ad campaigns don't even have anything in common with the game other than the setting. They're top notch and engaging, but they have almost nothing to do with the eventual game you play. Halo 3 and the diorama/documentary thing especially.

And really people, you're nerd-raging over *box art*??? For the love of all that's holy, I fear for our species.
9.
 
Re: etc.
Dec 10, 2012, 09:57
9.
Re: etc. Dec 10, 2012, 09:57
Dec 10, 2012, 09:57
 
On the one hand I'd say that it's pretty pathetic that Ken is so desperately pandering to the Bro, but I recognize the reality that they need the game to sell very well if they ever want to have a chance to make another one.

On the other hand, there are people seriously upset over the fucking COVER ART for the fucking BOX the game ships in???

Creston
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8.
 
Re: etc.
Dec 10, 2012, 04:07
Rigs
 
8.
Re: etc. Dec 10, 2012, 04:07
Dec 10, 2012, 04:07
 Rigs
 
“We had to make that tradeoff in terms of where we were spending our marketing dollars. By the time you get to the store, or see an ad, the BioShock fan knows about the game. The money we’re spending on PR, the conversations with games journalists — that’s for the fans. For the people who aren’t informed, that’s who the box art is for.”

No. Just no...Let me get this straight, you're making the PR for the last game in a trilogy to people that don't know about the first two games? WTF?! By now everything should be devoted to bringing back the fans of the game for one more time, not new blood. Fuck the new blood! What about the ones that paid the cover charge twice before? What's in it FOR THEM? We should know already? Bullshit. This whole answer and motivation is bullshit...Did you see Bungie dumbing it down for newbies for HALO3? Or ODST? No. If you didn't know who the fucking Covenant were, you went back and played the first two. Or you read up about it. You did something OTHER THAN read the box, jackass...


=-Rigs-=
Survivor of the 12/10/21 Mayfield EF4 tornado
'Sorry, we thought you were dead.'
'I was. I'm better now.'
Avatar 14292
7.
 
Re: etc.
Dec 9, 2012, 23:00
7.
Re: etc. Dec 9, 2012, 23:00
Dec 9, 2012, 23:00
 
If you are looking for something say a Game, book, dvd, cd, food, etc, and you aren't looking for something specific you go by 'what looks good'.
Last good example I personally can give of this is when I was looking for a book. On the cover is a T-Rex skeleton and the words Jurassic Park. Ok so in my mind I'm thinking Dinosaurs and Theme Park before I even pick up the book.
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6.
 
Re: etc.
Dec 9, 2012, 22:48
Prez
 
6.
Re: etc. Dec 9, 2012, 22:48
Dec 9, 2012, 22:48
 Prez
 
I don't see anything that bad about it. His style of dress and the weapon he is holding hint at an alternate universe, and the tattered American flag holds quite a bit of symbolism for the theme of the game. The backdrop of nothing but sky and an airship give the idea that it takes place in the sky. It would peak my interest were I just casually browsing games on the shelf. Then again, considering I buy 100% of my games digitally, I never see box art any more.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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5.
 
Re: etc.
Dec 9, 2012, 20:30
mag
5.
Re: etc. Dec 9, 2012, 20:30
Dec 9, 2012, 20:30
mag
 
Hahaha. I thought the crappy boxart was a big hoopla about nothing, but that reasoning is hilarious. He just flat out told all of you that he'd rather sell his game to people that don't care about games than to people that do care. HE SAID THOSE WORDS.
4.
 
Re: etc.
Dec 9, 2012, 18:55
4.
Re: etc. Dec 9, 2012, 18:55
Dec 9, 2012, 18:55
 
Bioshock cover - Stupid reason.

They could have done a reversible sleeve so fans could have had a 'proper' cover and the thick b'stards who don't know what Bioshock is [cause they've been hiding under a large rock] can take the dull one.
3.
 
Re: etc.
Dec 9, 2012, 18:38
3.
Re: etc. Dec 9, 2012, 18:38
Dec 9, 2012, 18:38
 
He's speaking purely on the retail shopping aspect of a cover. Having worked at GameStop I can verify that there are people who buy games that way.
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2.
 
Re: etc.
Dec 9, 2012, 18:27
2.
Re: etc. Dec 9, 2012, 18:27
Dec 9, 2012, 18:27
 
I think ol' Kenny boy has finally gone off the deep end.

“We went and did a tour… around to a bunch of, like, frathouses and places like that. People who were gamers. Not people who read IGN. And [we] said, so, have you guys heard of BioShock? Not a single one of them had heard of it.”

Really? They call themselves gamers and they've never heard of Bioshock? But they've heard of CoD and BF right so obviously Bioshock needs to move in that direction to capture that market even though they're as different as night and day, right Ken?

“For some people, [games are] like salad dressing. Or movies, or TV shows. It was definitely a reality check for us. Games are big, and they’re expensive, I think that’s very clear. And to be successful, and to continue to make these kinds of games which frankly, of the people who make these types of games, there’s not a lot of them, and they haven’t exactly been the most successful with these types of games that have come out in the last few years. I was thrilled because I love them, and I hope that we had some small role in getting those games greenlit… But they have to be financially successful to keep getting made.

Looks like Ken is the only guy on the planet who hasn't heard of Kickstarter yet. His statement and everything he's saying in this article tells me this game is already a disaster and he's hoping they can make it mainstream enough to mitigate most of the losses they're going to take on it. I don't think I'll be touching this thing at all now, even when it hits $5 in the bargain bin - which from the sounds of it won't be long.

“Would I buy that game if I had 60 bucks and I bought three games a year… would I even pick up the box? I went back to the box for System Shock 1, which was obviously incredibly important — that game was incredibly influential on me, System Shock 2 was the first game I ever made. I remember I picked it up… looked at it and I said, I have no idea what this game is. And I didn’t have a lot of money back then. So, back on the shelf. And I was a gamer.”

So don't fucking sell it at $60. Most games have always been drastically overpriced which is why most of them sell so poorly. It boggles the mind that the industry has never got that. Sell them for $20 out the gate and you'll make it up on volume because most people won't think twice about dropping that but yeah at $40, $50, $60 they most definitely will. Jesus, it's not rocket science.
"The horse I bet on was so slow, the jockey kept a diary of the trip." - Henny Youngman
1.
 
Re: etc.
Dec 9, 2012, 16:14
1.
Re: etc. Dec 9, 2012, 16:14
Dec 9, 2012, 16:14
 
Ken Levine decided to use a bunch of knuckle dragging, Neanderthal frat boys to decide on what type of box art would get them interested in the game?

The box art should have been a pair of tits with a six pack of beer on it.

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