The End of Nations Forums
have an update on the status of this MMORTS game in light of news of layoffs
at developer Petroglyph (thanks IncGamers
). They are still moving "full steam ahead with the game," saying that development has been brought in-house at Trion Worlds for completion, though it's not clear if the development shuffle caused the Petroglyph cuts, or was the result of them. Here's word:
Hey guys, I wanted to give you a status update on End of Nations and let you know that we’re still moving full steam ahead with the game.
In light of the recent announcement around postponement of the End of Nations open beta, we wanted to let you know what we have been hard at work getting End of Nations to the quality level it needs to be at. We are committed to delivering the top-notch product we know this game can be, and we are looking forward to welcoming you back into the testing phase of the game to help get it there.
To give you a little sneak peek into what we are working on, some of the changes you’ll notice will include improvements that ease the learning curve for new players, a revamped UI system, advancements in player strategy, and most importantly a more polished overall game.
As End of Nations was reaching the pre-launch phase in its lifecycle, we officially brought the game development in house to Trion Worlds and will complete the development internally. Our team has been hard at work implementing many changes based on your feedback from the beta events. Keep checking back for more updates as we are looking forward to showing off some of the cool new things the team has been working on.