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Elite: Dangerous Interview

Following the Kickstarter theme from the story above, an interview on talks with David Braben of Frontier Developments about Elite: Dangerous, and the Kickstarter for this new entry in the space simulation series. He discusses the history of the series, their goals for the original Elite and the new game, the reason so many space games are working on crowdsourcing, general thoughts on Kickstarter, and more.

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3. Re: Elite: Dangerous Interview Dec 2, 2012, 14:57 DangerDog
What happens if they come close to meeting their goal but fall short? Do they refund peoples money or just keep it?

When is my card charged?

If the project you’re backing is successfully funded, your card will be charged when the project reaches its funding deadline. If the project does not reach its funding goal, your card is never charged. That's why we call them pledges.

okay, I thought they took the money from your account right away.

This comment was edited on Dec 2, 2012, 15:04.
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2. Re: Elite: Dangerous Interview Dec 2, 2012, 08:20 LiTh
What amazes me is that they are touting that most everything is proceduraly done, yet have absolutely nothing to show, whereas the 1 man team of Limit Theory who has apparently only been working on LT for 3 months has vast amounts to show.

Either the LT guy is a genius (but even then, how could a team of 200 not get as much work done in the past...oh what 6-12 years?)

Or there's just no reason to show anything as there was never any intention to work on/finish the game when then entire point was just a cash grab.
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1. Re: Elite: Dangerous Interview Dec 2, 2012, 06:52 stingray
Oh, look, no new content in this interview! LOL

They must be sitting on their hands all day. Maybe they could shows us new lines of code every day, just to keep some of the more ardent skeptics at bay. XD

Anyway, move on, there is nothing to see here people.
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