Star Citizen Grace Period

The Roberts Space Industries Website follows up on the hegely successful fundraiser for Star Citizen with The Pledge, their founding document that outlines the principles they will follow in spending their millions on developing this upcoming space simulation. They also announce a grace period for those who attempted to participate in the fundraiser but were locked out in the homestretch:
In the aftermath of some of the craziest 48 hours we’ve ever experienced it’s become clear that there’s a sizable number of people that were unable to pledge, or adjust their pledges due to the difficulties with the RSI site. Many people tried repeatedly over the weekend, only for the site to crash at various points during the check out. Some people switched to Kickstarter, but there were also a large number of people that Kickstarter wasn’t an option and so they have been left high and dry. The focus of our campaign was, from day one, involving the fans and trying to give them as many options to support us as possible. The last thing we want to do is punish any of you, and so we have decided to adapt our plans and offer a grace period for all current members of the RSI community.

If you have a membership, regardless of whether you have previously purchased a tier, you will be able to pledge at the current prices through this weekend. We will keep the limited add-on ships available through that time for everyone who tried to purchase one but wasn’t able. Everything will switch to the new pricing structure on Monday November 26th
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Re: Star Citizen Grace Period
Nov 23, 2012, 11:52
nin
20.
Re: Star Citizen Grace Period Nov 23, 2012, 11:52
Nov 23, 2012, 11:52
nin
 
That is a big FUCK YOU from Chris Roberts to me and all other people who are truly space sim fans but dont really like MMOs.

No, it's him making the kind of game he wants to make. It has nothing to do with "fuck you". I'm not wild about the mmo aspects either (I'm seriously burnt out on mmos), but I'm still curious as to what it'll turn into.

I'm not trying to single you out (at all), but the attitude we sometimes see these days (and believe me, it's not confined to Bluesnews), where, when someone does something someone else may not like (and it's somehow a personal slight), is getting out of hand.

The reality is that no product is perfect for everyone. And when you're trying to appeal to all of the flight/wing commander/space shooter/exploration/sandbox/online universe/man I'm hope there's a good single player in here crowd, it's entirely possible the end product may do a thing a two a certain subset may not like.

Off my soap box now.

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  Re: Star Citizen Grace Period
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