Black Ops II's $500MM Launch

Activision Publishing proudly announces that Call of Duty: Black Ops II raked in about a half-billion dollars in its first 24 hours of availability, saying they believe this is the fourth consecutive year their annual shooter franchise has achieved the biggest entertainment launch of the year.
Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), today announced that for the fourth consecutive year, the Call of Duty® franchise has delivered the biggest entertainment launch of the year. The highly-anticipated Call of Duty®: Black Ops II has achieved an estimated sell-through of more than $500 million worldwide in the first 24 hours of its release, according to Chart-Track, retail customer sell-through information and internal company estimates.

"With first day sales of over half a billion dollars worldwide, we believe Call of Duty is the biggest entertainment launch of the year for the fourth year in a row," said Bobby Kotick, CEO, Activision Blizzard, Inc. "Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for "Harry Potter" and "Star Wars," the two most successful movie franchises of all time. Given the challenged macro-economic environment, we remain cautious about the balance of 2012 and 2013."

On November 13, 2012, millions of fans attended more than 16,000 midnight openings at retail stores worldwide. Reflecting the wave of excitement that swept the globe, Call of Duty: Black Ops II drove social conversation in its first 24 hours as it was a top trending topic globally on Twitter in 23 cities worldwide. Additionally, there have been more than 30 million YouTube video views of the game's live-action 'Surprise' launch trailer since its release on October 29, 2012.

"Call of Duty has become more than a product people buy, it's become a brand people buy into. And every November we do more than just launch a game, we kick off an annual, unofficial but worldwide phenomenon called Call of Duty season," said Eric Hirshberg, CEO of Activision Publishing. "I want to thank our incredible team at Treyarch for making an amazing game, everyone at Activision for making this brand a force of nature and our retail partners for their unprecedented support of this franchise. But most importantly I want to thank our millions of fans for their continued support and loyalty and for making us better every day."
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57 Replies. 3 pages. Viewing page 2.
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37.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 18:31
37.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 18:31
Nov 16, 2012, 18:31
 

Oliver North can go fuck himself.

That is all.


Avatar 48752
36.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 18:18
36.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 18:18
Nov 16, 2012, 18:18
 
Linksil wrote on Nov 16, 2012, 12:07:
Best summery of why this sells well is included in Totalbiscuits MP review of the game.
http://www.youtube.com/watch?v=oNLbJKs1jmI&feature=plcp

He pretty much hit it dead on why people play it so much compared to other FPS games. Even on computer.
Cliff notes for those of us who don't want to go through a 35 minute video?
35.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 17:51
35.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 17:51
Nov 16, 2012, 17:51
 
Ah Call of Duty sales figures. The annual fuck you from the world to the elitist, self appointed arbiters of what should be fun in gaming, who think their opinion matters more than others.
Some of the most miserable and unhappy gamers on the planet are at Bluesnews
34.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 17:49
34.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 17:49
Nov 16, 2012, 17:49
 
I wonder how much of that is for PC sales?
COVID infections: 133M - - - COVID deaths: 3M - - - Death rate: 2%
Vaccines administered: 711M - - - Vaccine deaths: 7 - - - Death rate: 0.00000001%
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33.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 17:10
33.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 17:10
Nov 16, 2012, 17:10
 
Whether they are stupid or geniuses, they are a blight upon gaming causing the whole industry like a bunch of lemmings to dumb down their games. Anyone who DOES disagree with that we know for CERTAIN is not the sharpest knife in the drawer.
32.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 16:35
32.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 16:35
Nov 16, 2012, 16:35
 
PHJF wrote on Nov 16, 2012, 14:37:
but the pervasive attitude among hardcore gamers that anyone who buys the Call of Duty games every year are somehow less intelligent is crude.

They are less intelligent. I mean it doesn't surprise me in the least since people buy the nearly identical FIFA/Madden iterations year after year, but it clearly shows consumer stupidity. These are not new games anymore. Ever since CoD4 (and I actually LIKED CoD4) they've been releasing incremental updates at a $60 premium, and that says nothing of the ridiculously overpriced DLC inevitably shoveled out in between. I was fucking pissed when UT was gearing up for frequent iterations, but for fuck's sake at least Epic had the courtesy to make large, fundamental changes from UT-UT2K3-UT2K4-UT3.

The zombie mode is the only identifying factor here, but I somehow doubt it's worth $60.

Zombie mode in this is way over hyped "biggest map ever made for call of duty" etc, it's three maps - four if you purchased the digital deluxe version to get nuketown zombie mode. I thought there would be a mini story campaign for it, being that it's stand alone executable instead of a last minute easter-egg addition. It's just a couple of maps loosely stitched together by way of a bus you can ride on, gameplay is just like before - survive swarms of zombies till you die.

Multiplayer is actually pretty fun, enjoying the maps and the gameplay. It is what it is, gun p0rn for the most part.

Avatar 6174
31.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 16:35
31.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 16:35
Nov 16, 2012, 16:35
 
Creston wrote on Nov 16, 2012, 16:09:
Quit bitching.

Bitching, bitching, bitching, bitching

ooops, sorry.
30.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 16:09
30.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 16:09
Nov 16, 2012, 16:09
 
Quit bitching.

Creston
Avatar 15604
29.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 15:37
29.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 15:37
Nov 16, 2012, 15:37
 
Guy A: Anyone that doesn't agree with me is totally stupid
Guy B: Well, I'm better than you because I'm bitching about your bitching
Guy C: I'm even better than you, because I'm bitching about bitching about bitching!
Beamer: And now I'm bitching about bitching about bitching about bitching!

ASeven loves being Guy C. Sometimes he has a point. I don't know about here. While I'm comfortable saying anyone that loves the Transformers movies is clearly stupid, I think there are valid reasons to buy the most popular video game, because there are benefits to that popularity, as others have discussed.
28.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 15:33
28.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 15:33
Nov 16, 2012, 15:33
 
JM wrote on Nov 16, 2012, 15:03:
ASeven wrote on Nov 16, 2012, 14:38:
JM wrote on Nov 16, 2012, 12:05:
Cutter wrote on Nov 16, 2012, 11:48:
This is a world full of stupid and ignorant wretches

Yes, because everyone that likes something that you don't is automatically stupid and ignorant. What a bunch of whiny drama queens.


Oh look, someone used the tired old bitching trope to rationalize his bad taste in games!

This to point that opinions are subjective, both yours and everyone's else and that you are as much as a drama queen as those you accuse of being when you come with that type of responses.

Interesting. The labeling of people with different tastes as "stupid ignorant wretches" elicits no response from you, but my pointing out that that kind of hyperbole is overly dramatic compels you to jump into the fray.

Because you are the one bitching about bitching, and that's always fun to point out, when people use the bitching trope to justify their own bitching.


...rationalize his bad taste in games!

Show me where I stated I liked (or disliked) the game.


It was (badly made) irony. I hate what the sales of the same copypasted mechanics do to the industry and hence the future of gaming. You like CoD? Fine. I don't but if you do, that's up to you.
27.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 15:05
JM
27.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 15:05
Nov 16, 2012, 15:05
JM
 
Cutter wrote on Nov 16, 2012, 14:55:
JM wrote on Nov 16, 2012, 14:00:
Cutter wrote on Nov 16, 2012, 13:42:
Pretty much, yup. If it walks like a duck and quacks like a duck...

Got it. So that confirms the label of "whiny drama queen" is accurate.


You're a whiny drama queen? I concur.

Such wit! I know you are but what am I! LOL!

26.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 15:03
JM
26.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 15:03
Nov 16, 2012, 15:03
JM
 
ASeven wrote on Nov 16, 2012, 14:38:
JM wrote on Nov 16, 2012, 12:05:
Cutter wrote on Nov 16, 2012, 11:48:
This is a world full of stupid and ignorant wretches

Yes, because everyone that likes something that you don't is automatically stupid and ignorant. What a bunch of whiny drama queens.


Oh look, someone used the tired old bitching trope to rationalize his bad taste in games!

This to point that opinions are subjective, both yours and everyone's else and that you are as much as a drama queen as those you accuse of being when you come with that type of responses.

Interesting. The labeling of people with different tastes as "stupid ignorant wretches" elicits no response from you, but my pointing out that that kind of hyperbole is overly dramatic compels you to jump into the fray.

...rationalize his bad taste in games!

Show me where I stated I liked (or disliked) the game.

25.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 14:55
25.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 14:55
Nov 16, 2012, 14:55
 
JM wrote on Nov 16, 2012, 14:00:
Cutter wrote on Nov 16, 2012, 13:42:
Pretty much, yup. If it walks like a duck and quacks like a duck...

Got it. So that confirms the label of "whiny drama queen" is accurate.


You're a whiny drama queen? I concur.
"You have enemies? Good. That means you’ve stood up for something, sometime in your life."
Avatar 25394
24.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 14:38
24.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 14:38
Nov 16, 2012, 14:38
 
JM wrote on Nov 16, 2012, 12:05:
Cutter wrote on Nov 16, 2012, 11:48:
This is a world full of stupid and ignorant wretches

Yes, because everyone that likes something that you don't is automatically stupid and ignorant. What a bunch of whiny drama queens.


Oh look, someone used the tired old bitching trope to rationalize his bad taste in games!

This to point that opinions are subjective, both yours and everyone's else and that you are as much as a drama queen as those you accuse of being when you come with that type of responses.
23.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 14:37
PHJF
 
23.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 14:37
Nov 16, 2012, 14:37
 PHJF
 
but the pervasive attitude among hardcore gamers that anyone who buys the Call of Duty games every year are somehow less intelligent is crude.

They are less intelligent. I mean it doesn't surprise me in the least since people buy the nearly identical FIFA/Madden iterations year after year, but it clearly shows consumer stupidity. These are not new games anymore. Ever since CoD4 (and I actually LIKED CoD4) they've been releasing incremental updates at a $60 premium, and that says nothing of the ridiculously overpriced DLC inevitably shoveled out in between. I was fucking pissed when UT was gearing up for frequent iterations, but for fuck's sake at least Epic had the courtesy to make large, fundamental changes from UT-UT2K3-UT2K4-UT3.

The zombie mode is the only identifying factor here, but I somehow doubt it's worth $60.
Steam + PSN: PHJF
Avatar 17251
22.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 14:00
JM
22.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 14:00
Nov 16, 2012, 14:00
JM
 
Cutter wrote on Nov 16, 2012, 13:42:
Pretty much, yup. If it walks like a duck and quacks like a duck...

Got it. So that confirms the label of "whiny drama queen" is accurate.

21.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 13:42
21.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 13:42
Nov 16, 2012, 13:42
 
JM wrote on Nov 16, 2012, 12:05:
Cutter wrote on Nov 16, 2012, 11:48:
This is a world full of stupid and ignorant wretches

Yes, because everyone that likes something that you don't is automatically stupid and ignorant.

Pretty much, yup. If it walks like a duck and quacks like a duck...

"You have enemies? Good. That means you’ve stood up for something, sometime in your life."
Avatar 25394
20.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 13:24
20.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 13:24
Nov 16, 2012, 13:24
 
Prez wrote on Nov 16, 2012, 13:20:
I don't like the series very much either (though I do buy them when they are deeply discounted for the singleplayer when I'm in the mood for some brief "Michael Bay meets Terrorist Whack-a-Mole" action), but the pervasive attitude among hardcore gamers that anyone who buys the Call of Duty games every year are somehow less intelligent is crude. The game is as much of a cultural phenomenon as it is a game; it gets non-gamers gaming, just like WoW did. It really isn't some kind of profound statement on society or anything. Quite a few "hardcore gamers" can be caught playing the CoD games at any given time too.

How do I subscribe to your newsletter?
19.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 13:20
Prez
 
19.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 13:20
Nov 16, 2012, 13:20
 Prez
 
I don't like the series very much either (though I do buy them when they are deeply discounted for the singleplayer when I'm in the mood for some brief "Michael Bay meets Terrorist Whack-a-Mole" action), but the pervasive attitude among hardcore gamers that anyone who buys the Call of Duty games every year are somehow less intelligent is crude. The game is as much of a cultural phenomenon as it is a game; it gets non-gamers gaming, just like WoW did. It really isn't some kind of profound statement on society or anything. Quite a few "hardcore gamers" can be caught playing the CoD games at any given time too.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
18.
 
Re: Black Ops II's $500MM Launch
Nov 16, 2012, 12:46
18.
Re: Black Ops II's $500MM Launch Nov 16, 2012, 12:46
Nov 16, 2012, 12:46
 
Creston wrote on Nov 16, 2012, 12:37:
Parallax Abstraction wrote on Nov 16, 2012, 11:32:
What I hate is the amount of amazing titles that struggle or fail because people won't broaden their horizons beyond one or two yearly franchises.

I think a lot of Call of Duty's customers only buy a few games a year, actually. So why would they risk buying something that might disappoint them when they know they will enjoy CoD's MP for hundreds and hundreds of hours?

My wife's a middle school teacher, and a lot of the kids in her classes have been talking about the BLOPS2 launch, as it's typically the only game they get all year. (It's a school in a pretty poor, rural area.) It's not that hard to see why they'd stick with what they know. After all, I do the same in a restaurant.

Creston

This makes sense and so it has no place in the Bluesnews comment section. Honestly, why are you contradicting the sad narrow-minded opinions of Cutter, deqer, InBlack, and others with this perfectly sane logic?
57 Replies. 3 pages. Viewing page 2.
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