No PC Halo 4 Because It's "Designed Specifically for Xbox 360"

The PA Report has confirmation from Microsoft Game Studios that Halo 4 is not coming to the PC, which isn't too surprising considering Halo 3 was never ported to the PC either. What's a little odd is the explanation, as a spokesperson tells them: "Halo 4 was designed specifically for Xbox 360, and while we’re always exploring new ways to expand the franchise and share the Halo experience with as many fans as possible, we do not currently have any plans to port Halo 4 to PC."
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Re: Out of the Blue
Nov 9, 2012, 23:00
Prez
 
Re: Out of the Blue Nov 9, 2012, 23:00
Nov 9, 2012, 23:00
 Prez
 
Someone below (prez?) noted the "convenience" and time-saving aspects of these features... not having to reload from messing up and what-not... to which I say you are playing the game for the wrong reasons.

Nope. I am playing the game for the same reason you are - enjoyment. I get less enjoyment out of a game if I'm constantly re-loading and re-playing entire sections of games because I ran out of health packs and and am stuck in a fail state and had to start over. I enjoy the game much more when I'm not worried about auto-saving and reloading all the time and can just enjoy the experience. Who are you or anyone else to tell me I'm doing it wrong? Should people who are inherently less skilled or don't have the reflexes that the best FPS players have be excluded from enjoying a game? To hear some of the comments here, I would almost think that many would answer "Yes."

All of this talk about regenerating health "ruining tension" is just nonsense to me. I can understand you may prefer health packs to regenerating health, and that's fine. Personal preferences always differ. But the level of over-the-top hysteria surrounding what is essentially a minor change is ridiculous.

This comment was edited on Nov 9, 2012, 23:09.
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