Star Citizen Hits Kickstarter Goal

The Kickstarter Campaign for Star Citizen has hit its $500,000 goal after just four days of fundraising for this upcoming space simulation from Wing Commander creator Chris Roberts. The Roberts Space Industries Website now shows the game has raised $1.35 million of its overall two million dollar goal (which apparently does not count the half-million from Kickstarter).
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Re: Star Citizen Hits Kickstarter Goal
Oct 24, 2012, 16:33
Dev
39.
Re: Star Citizen Hits Kickstarter Goal Oct 24, 2012, 16:33
Oct 24, 2012, 16:33
Dev
 
from the reddit:
http://www.reddit.com/user/CommanderRoberts

We'll fully support mouse like in Freelancer, and Joysticks as in Wing Commander

We have private funding (not publisher funding). The crowd funding side helps to determine how ambitious we can be upfront. The overall game wont cost $20M upfront, but probably by the end of the first year of public release we will have spent that much between the original game and the ongoing content that year

[atmospheric flight] Not in the initial release.

PvP will definitley be part of the game - in fact a big part.

persistent world.

[base building] will be at the higher end of the progression (will cost a lot of money or you'll have to get some friends together to take over a derelict base)

many battle instance is not "locations" on your nav map




Interesting that he anticipates spending $20m in a year on this franchise. Probably why its going to be online persistent with microtransactions, lots of VC type funding. Which unfortunately means he's going to be beholden in some way to the private funding. Which is also probably the real reason why he was going to go without kickstarter at first, since he has majority of funding already.

This comment was edited on Oct 24, 2012, 17:02.
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