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Star Citizen Adds Kickstarter

Cloud Imperium announces they have launched a Kickstarter Campaign for Star Citizen, the upcoming space simulator from Wing Commander creator Chris Roberts. This will supplement, rather than replace the fundraiser on the Roberts Space Industries Website, which has had ups and downs since it launched almost a week ago. Here's what's happenings:

Last week’s high profile announcement of Chris Roberts’ return to gaming and his highly anticipated PC space sim game, Star Citizen™, caused such a rush of support, the servers at (the Star Citizen site) that hosted the game’s independently maintained crowd funding program simply collapsed leaving thousands of would-be pledgers and supporters on the outside looking in for days.

Today, the legendary game designer announced a solution to that problem. Roberts and his newly formed company, Cloud Imperium™, launched a Kickstarter campaign,, which will provide a stable and scalable crowd funding platform in addition to the custom one hosted on the Star Citizen site to help Roberts reach the company’s stated goal of raising a minimum of two million dollars for Star Citizen.

Despite the problems, which included multiple days without any pledge service on the Roberts Space Industries site, the company still managed to raise one million dollars in one week. “It’s a testament to the will power of our amazing fans,” said Roberts. “At a time when most would have given up, some dedicated fans kept trying to log on and eventually were able to get through and make a pledge. We appreciate all those efforts and now with Kickstarter, we believe we have an answer for everyone.

“It is all about giving our fans the opportunity to choose the platform and payment provider they feel the most comfortable with. We asked whether they wanted Kickstarter as an option and they spoke! Between Kickstarter and the original site, which supports Paypal and major credit cards, I believe we have the tools in place to make everyone feel comfortable in backing this game. I would also like to take a moment to thank the great people at Kickstarter. They were quick to offer help and have been great as we put together a solution.

“Those who pledged via Roberts Space Industries through our very rough first week of operation and those who make a pledge going forward on Kickstarter or on our site will all have their pledges tied directly to their Roberts Space Industries account,” said Roberts. “Nothing has changed there. We just hope that people will understand the situation we were in and support us and support what we plan on bringing to the table for PC gamers everywhere.”

29. Re: Star Citizen Adds Kickstarter Oct 19, 2012, 11:53 Dev
Cutter wrote on Oct 18, 2012, 22:03:
Too many - it seems intentional - unknown variables here. I'll be skipping this and waiting to see the finished product. One of the few KS projects I don't have a good feeling about in spite of wanting what they're offering.
I'm feeling similar misgivings. Plus, they are full of contradictions. It almost seems like he's trying to add every feature of popular games into one, just for the sake of having them.

Buy once, but microtransactions... also it will have gameplay thats free, so its F2P but not F2P? "Star Citizen will feature plenty of other ships and we expect players will want to earn credits and figure out which suits their particular style of play best. You can also upgrade to a bigger ship during the crowdfunding phase by pledging additional money." Hmm yeah, not F2P, but you can sure pay 2 win.

Not MMO, but massive and persistent and online, and single player. Which one is it? "This means that it is NOT a ‘click to kill’ interface like most modern MMOs" Like most MMOs? If its not an MMO, why are you talking about MMOs?

Continual updates adding new content, he's going to have to support that somehow.

Full modding supported, and do what you like on private servers... ok then why wouldn't I have everyone start with a bazillion credits to avoid the whole microtransaction thing? Or just have ME start with a bazillion creds. Or setup a store page to pay ME on my modded server to get much more creds?

He's not going to do kickstarter because he can't build fan base the way he wants to... but wait here's kickstarter!

System requirements will change, but here's current, GTX 460. Thats somewhat similar to the 560, which is around $150 right now. He would have been better off not saying anything about current requirements if it will change.

If this was $15 I'd jump on it in a heartbeat. But at $30 (for early backers, $40 if not), I'm going to wait until its released. Too many misgivings about how he's trying to throw everything including the kitchen sink into it.
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>> 29. Oct 19, 11:53  Re: Star Citizen Adds Kickstarter Dev
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