cocoreno wrote on Oct 12, 2012, 17:52:Here is what I don't understand about that quote -- whether is true or false why would you say it? I don't see upside either way...
Frankly, what shocked me was some additional info I read on Gamasutra:And thanks to microtransactions for purchasing playable characters and items, League of Legends is also likely generating a lot of revenue from those players -- Ngmoco GM and free-to-play expert Ben Cousins estimates that the core-targeted game grosses $5-10 million every day.
Yakubs wrote on Oct 12, 2012, 15:14:
Kind of hard to understand this viewpoint. LoL's game mechanics are a watered-down version of DotA's. Not sure why you wouldn't want to play the source material rather than a low-budget (which has since become big-budget) knock-off.
Saboth wrote on Oct 12, 2012, 19:57:Ozmodan wrote on Oct 12, 2012, 15:57:
Game is fun, but the players are horrible. Far too many whinney teenagers and preteenagers.
I would go as far as to say this is probably one of the worst groups of players I have ever encountered in any game.
This is why I steered clear of all of these games. Normally, I'd be all over this type of game, but I also like a good community. I don't need to work all day then have some whiny brat chewing me out because I clicked a skill 1 second too early.
Ozmodan wrote on Oct 12, 2012, 15:57:
Game is fun, but the players are horrible. Far too many whinney teenagers and preteenagers.
I would go as far as to say this is probably one of the worst groups of players I have ever encountered in any game.
And thanks to microtransactions for purchasing playable characters and items, League of Legends is also likely generating a lot of revenue from those players -- Ngmoco GM and free-to-play expert Ben Cousins estimates that the core-targeted game grosses $5-10 million every day.
Yakubs wrote on Oct 12, 2012, 15:14:Trevellian wrote on Oct 12, 2012, 15:01:
I just thought DOTA2 was underwhelming compared to LoL. Graphically better? Sure. But I like the heroes in LoL more, they feel less generic as weird as that sounds. DOTA seems stuck trying to mimic the Warcraft heroes the original were based on without access to the actual characters.
I've been in DOTA2 beta for awhile and barely touch it because I think LoL is better.
Kind of hard to understand this viewpoint. LoL's game mechanics are a watered-down version of DotA's. Not sure why you wouldn't want to play the source material rather than a low-budget (which has since become big-budget) knock-off.
Ozmodan wrote on Oct 12, 2012, 15:57:
Game is fun, but the players are horrible. Far too many whinney teenagers and preteenagers.
I would go as far as to say this is probably one of the worst groups of players I have ever encountered in any game.
Trevellian wrote on Oct 12, 2012, 15:01:
I just thought DOTA2 was underwhelming compared to LoL. Graphically better? Sure. But I like the heroes in LoL more, they feel less generic as weird as that sounds. DOTA seems stuck trying to mimic the Warcraft heroes the original were based on without access to the actual characters.
I've been in DOTA2 beta for awhile and barely touch it because I think LoL is better.
... in a perpetual Beta for a game no one will ever want to buy.
descender wrote on Oct 12, 2012, 12:29:
You aren't missing anything. "Denying" is a boring and stale mechanic.
Valve had a chance to redefine these MOBA games into something FUN. Something as simple as an over the shoulder camera view would have done wonders to change the atmosphere and feel of DOTA2.
Instead they are wasting their time in trying to recreate something that a majority of players do not find entertaining what-so-ever... in a perpetual Beta for a game no one will ever want to buy.