We wanted to let you know the details for the PC update for XCOM: Enemy Unknown that went live today (10/11/12). I've included the notes on this patch below:
- Various visibility/hiding optimizations
- Multiplayer text chat support (press J to activate)
- Mouse button 4/5 will switch soldiers in the Barracks
- ESC hides the movement grid, if you do not want to commit to a move while it is activated
- Squad Sight ability optimization
- Fixed issue when equipping two grenades with Deep Pockets.
- Fixed Rapid Fire sometimes consuming too much ammo.
- SHIVs that are damaged will no longer become unusable.
- Fixed some hangs/soft crashes in tactical combat.
- Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
- Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
- 1080p movies are now used at all times on the PC.
SpectralMeat wrote on Oct 12, 2012, 10:25:Bhruic wrote on Oct 12, 2012, 10:16:SpectralMeat wrote on Oct 12, 2012, 09:10:
So how do I build more uplink stations so I can launch more satellites if I do not have the option from the build menu yet? There are already 2 Countries that are red, but I can not launch any satellites over them.
You should start with the option to build them, although it'll almost certainly be greyed out early on - they require a fair number of engineers to build. Doing an abduction mission or two with engineer rewards is a good way to ensure you can get them out quickly.
Thanks I will keep an eye on that. It just seems weird that Countries are all panicked but I did not even have a chance to send a satellite over them and save them. Not because I've made wrong choices in the game but the game just doesn't let me build the appropriate building for more satellites yet.