16 Replies. 1 pages. Viewing page 1.
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16. |
Re: Chris Roberts Interview |
Oct 3, 2012, 09:38 |
Beamer |
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CJ_Parker wrote on Oct 3, 2012, 09:25:
dj LiTh wrote on Oct 2, 2012, 18:12: ... and bet he'd raise more money if he went the kickstarter route. You'd most likely lose that bet. The last space sim on Kickstarter didn't even reach the low initial target for financing. OK, it didn't have the name of Chris Roberts to it but still... space sims seem to be seriously out of fashion. How many people do you know who still possess a joystick? Right.
It's pretty mysterious, too. Fuck, I remember a time when you bought a new PC and they gave you a cheap joystick for free as a bonus so you could play MS Flight Sim, Wing Commander, Strike Commander, X-Wing or TIE fighter on your shiny new 486DX-40.
So what happened?
You know what? I think Microsoft happened. There used to be a time when people were looking forward to every major Microsoft OS release more because of the latest version of MSFS that usually came along with it than they were looking forward to actually trying out the new OS. Every new MSFS and flight and space sims in general were marvels of technology. Those were the "killer apps" back in the day, the system sellers. Every new incarnation of Direct3D, OpenGL and Glide was a major milestone on the path to more realistic graphics and people were able and willing to plunk down the cash for the hardware to let that realism happen. Then comes along Microsoft and releases the Xbox which results in laziness and (relative) stagnation. No longer is the PC the elite leading platform. Cross platform becomes the new buzzword and due to technological limitations space and flight sims no longer manage to stand out from a mass of very same-y looking games. The end.
Doom happened. Flight sims died when FPS games replaced them. No need for new hardware, more visceral feel. |
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15. |
Re: Chris Roberts Interview |
Oct 3, 2012, 09:25 |
CJ_Parker |
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dj LiTh wrote on Oct 2, 2012, 18:12: ... and bet he'd raise more money if he went the kickstarter route. You'd most likely lose that bet. The last space sim on Kickstarter didn't even reach the low initial target for financing. OK, it didn't have the name of Chris Roberts to it but still... space sims seem to be seriously out of fashion. How many people do you know who still possess a joystick? Right.
It's pretty mysterious, too. Fuck, I remember a time when you bought a new PC and they gave you a cheap joystick for free as a bonus so you could play MS Flight Sim, Wing Commander, Strike Commander, X-Wing or TIE fighter on your shiny new 486DX-40.
So what happened?
You know what? I think Microsoft happened. There used to be a time when people were looking forward to every major Microsoft OS release more because of the latest version of MSFS that usually came along with it than they were looking forward to actually trying out the new OS. Every new MSFS and flight and space sims in general were marvels of technology. Those were the "killer apps" back in the day, the system sellers. Every new incarnation of Direct3D, OpenGL and Glide was a major milestone on the path to more realistic graphics and people were able and willing to plunk down the cash for the hardware to let that realism happen. Then comes along Microsoft and releases the Xbox which results in laziness and (relative) stagnation. No longer is the PC the elite leading platform. Cross platform becomes the new buzzword and due to technological limitations space and flight sims no longer manage to stand out from a mass of very same-y looking games. The end.
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14. |
Re: Chris Roberts Interview |
Oct 3, 2012, 09:00 |
Burrito of Peace |
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Panickd wrote on Oct 2, 2012, 20:25: ...they dumbed the game down considerably... That was actually a lot Erin Roberts' doing. If you recall, he was also the head of the abysmal Privateer 2 and Brute Force.
As long as Chris Roberts keeps his brother far away from anything he creates, it will turn out really good. |
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13. |
Re: Chris Roberts Interview |
Oct 2, 2012, 20:25 |
Panickd |
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Muscular Beaver wrote on Oct 2, 2012, 16:23: Well, it doesnt seem he has the rights to Wing Commander or Privateer, so this will be no game in Wing Commander universe. So I am not that excited yet, because Freelancer was only meh. I kind of liked Freelancer. Sure it wasn't what Chris Roberts fully envisioned because he left right after Microsoft acquired his company and they dumbed the game down considerably, but I don't think his original vision could have been accomplished in the time of 600Mhz PCs. But when I think of his original vision for that game I get very giddy over what he could do now if he were just left to his own devices and allowed to explore everything that PC gaming is capable of today much the way he did back with Strike Commander (and as a side note - damn I'm old). |
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12. |
Re: More Big Picture Details |
Oct 2, 2012, 19:47 |
HorrorScope |
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J wrote on Oct 2, 2012, 13:12: The Blues News cheerleaders are out in full force again today! Damned if we do, damned if we don't. I'll be interested in seeing what he's drumming up. |
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11. |
Re: Chris Roberts Interview |
Oct 2, 2012, 18:12 |
LiTh |
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Thing i'm a bit worried about, and i'd be less worried about if this was crowd funded (kickstarted). Wont his 'private sources' take on the role of publisher and start wanting to see a ROI? I hope not personally, but i think i'd actually feel better about this and bet he'd raise more money if he went the kickstarter route. |
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10. |
Re: Chris Roberts Interview |
Oct 2, 2012, 16:39 |
Muscular Beaver |
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Creston wrote on Oct 2, 2012, 16:30: It'd be awesome to see a new space sim made by CR, but without the actual TEAM that did the Wing Commanders, who knows how much of the feel he can recapture?
It'll be an interesting thing to watch, that's for sure. And I'm glad he's (apparently) managing to avoid having to work with the fucking publishers who would be death to a game of this kind. Here's hoping his private funders will allow him to build exactly the game he wants.
Creston Yeah youre right. IIRC CR actually left Freelancer at the end of development because of problems with the publisher. So maybe if he doesnt have to care about some publishers bullshit, and he is there from the start to the end, it might actually be better than Freelancer. |
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Waiting for BIS to come back to their senses and do a real ArmA 2 successor. |
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9. |
Re: Chris Roberts Interview |
Oct 2, 2012, 16:30 |
Creston |
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It'd be awesome to see a new space sim made by CR, but without the actual TEAM that did the Wing Commanders, who knows how much of the feel he can recapture?
It'll be an interesting thing to watch, that's for sure. And I'm glad he's (apparently) managing to avoid having to work with the fucking publishers who would be death to a game of this kind. Here's hoping his private funders will allow him to build exactly the game he wants.
Creston |
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8. |
Re: Chris Roberts Interview |
Oct 2, 2012, 16:23 |
Muscular Beaver |
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Well, it doesnt seem he has the rights to Wing Commander or Privateer, so this will be no game in Wing Commander universe. So I am not that excited yet, because Freelancer was only meh. |
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Waiting for BIS to come back to their senses and do a real ArmA 2 successor. |
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7. |
Re: Chris Roberts Interview |
Oct 2, 2012, 15:50 |
LiTh |
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If he does something along the lines of vaporware Infinity: Quest for Earth, and Wing Commander, i'll be a happy man. |
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6. |
Re: Chris Roberts Interview |
Oct 2, 2012, 15:37 |
wtf_man |
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I want him to make another movie... that still has Freddie Prinze Jr. and Mathew Lillard starring in it as Fred and Shaggy uncovering the mystery of the Kilrathi Conspiracy...
...err wait. |
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"Did you even read cutters post or are you just suffering from rectal cranial inversion." - RedEye9 |
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5. |
Re: Chris Roberts Interview |
Oct 2, 2012, 14:45 |
NegaDeath |
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I would love to see what he could do with a space sim and modern technology. Damn near salivating. |
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4. |
Re: Chris Roberts Interview |
Oct 2, 2012, 14:35 |
Panickd |
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Chris Roberts + Space sim = Shut up and take my money! |
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3. |
Re: Chris Roberts Interview |
Oct 2, 2012, 13:12 |
J |
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The Blues News cheerleaders are out in full force again today! |
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nin: This forum is headed for a disaster of biblical proportions. Blue: What do you mean, "biblical"? xXBatmanXx: What he means is Old BBS, El Presidente, real wrath of SysOp type stuff. |
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2. |
Re: Chris Roberts Interview |
Oct 2, 2012, 12:56 |
peteham |
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I'm getting the sinking feeling this "online component" means it's going to be an MMO of sorts... |
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1. |
Re: Chris Roberts Interview |
Oct 2, 2012, 12:29 |
CJ_Parker |
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Sounds way too good to be true so it will probably fail in some way or another... |
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16 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >
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