On Wasteland 2 Writing

The Wasteland Chronicles has a new blog entry written by Brian Fargo about Wasteland 2, inXile Entertainment's upcoming RPG sequel (thanks Cutter). He apologized for the lack of communication, saying he's been focused on the game's script, going on to explain why getting this done early in development is so essential:
I have been very focused on getting the first pass at all the writing complete by October. The thing that is most critical in creating a deep and re-playable experience is for us to have plenty of iteration time on the game. There is simply no substitute for allowing plenty of time for us to play the game over and over thus allowing us to hone in on the things that people are going try in the world. A wonderfully written script is not valuable if it is delivered too far into the development process. This game is going to be much deeper than most people realize and I will go out on a limb to say it is nearly impossible for two people to have the same experience playing through the game as there are so many nuanced decisions. The caliber of writing is very impressive and for those who wanted an M rated experience… you will be more than satisfied. We don’t pull any punches on the subject matters of a dark post apocalyptic world. My attitude is that if you going into a genre that has expectations then GO THERE.. all the way. It is for the same reasons I tend to love all the great shows and writing that I find on Showtime and HBO and find myself turned off by the material on network television. I don’t like to see pandering to a mass audience for my TV shows and I certainly won’t allow this game to soften up a rough world.
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1.
 
Re: On Wasteland 2 Writing
Sep 28, 2012, 21:48
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Re: On Wasteland 2 Writing Sep 28, 2012, 21:48
Sep 28, 2012, 21:48
 
I'm looking forward to this, I spent so much time playing the original on my c64. I have a feeling nostalgia will give it a more positive experience for me even if it's not amazing.

But if they turn it into a FPS like my beloved syndicate... they can go fluff off!
Yours truly,

Axis
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2.
 
Re: On Wasteland 2 Writing
Sep 28, 2012, 22:16
2.
Re: On Wasteland 2 Writing Sep 28, 2012, 22:16
Sep 28, 2012, 22:16
 
Now why would they even do that? Considering that this is not a FPS...
3.
 
Re: On Wasteland 2 Writing
Sep 28, 2012, 22:41
3.
Re: On Wasteland 2 Writing Sep 28, 2012, 22:41
Sep 28, 2012, 22:41
 
Cannot wait to get my grubby little paws on this and Shadowrun!
4.
 
Re: On Wasteland 2 Writing
Sep 28, 2012, 22:41
4.
Re: On Wasteland 2 Writing Sep 28, 2012, 22:41
Sep 28, 2012, 22:41
 
Sounds like it'll be pretty good to me! Really looking forward to it.
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5.
 
Re: On Wasteland 2 Writing
Sep 28, 2012, 23:04
5.
Re: On Wasteland 2 Writing Sep 28, 2012, 23:04
Sep 28, 2012, 23:04
 
I'm still skeptical, but I totally got wood after reading this. If they can pull it off, I'll definitely buy.
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6.
 
Re: On Wasteland 2 Writing
Sep 28, 2012, 23:04
6.
Re: On Wasteland 2 Writing Sep 28, 2012, 23:04
Sep 28, 2012, 23:04
 
Suckage wrote on Sep 28, 2012, 22:16:
Now why would they even do that? Considering that this is not a FPS...

I was being sarcastic, seeing how Syndicate was an incredible game back in the day... but it was not a fps yet the recent 'remake' was.
Yours truly,

Axis
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7.
 
Re: On Wasteland 2 Writing
Sep 29, 2012, 00:07
7.
Re: On Wasteland 2 Writing Sep 29, 2012, 00:07
Sep 29, 2012, 00:07
 
No worries, Brian. I don't need a weekly update to hear which art asset got imported into what database that week.

Just make a fucking KICKASS game. And take as much time as you need.

Creston
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Re: On Wasteland 2 Writing
Sep 29, 2012, 00:35
nin
8.
Re: On Wasteland 2 Writing Sep 29, 2012, 00:35
Sep 29, 2012, 00:35
nin
 
Cutter wrote on Sep 28, 2012, 22:41:
Cannot wait to get my grubby little paws on this and Shadowrun!

Agreed!

9.
 
Re: On Wasteland 2 Writing
Sep 29, 2012, 02:53
9.
Re: On Wasteland 2 Writing Sep 29, 2012, 02:53
Sep 29, 2012, 02:53
 
It's like this guy knows exactly what I want to hear.
10.
 
Re: On Wasteland 2 Writing
Sep 29, 2012, 05:05
10.
Re: On Wasteland 2 Writing Sep 29, 2012, 05:05
Sep 29, 2012, 05:05
 
and for those who wanted an M rated experience… you will be more than satisfied. We don’t pull any punches on the subject matters of a dark post apocalyptic world. My attitude is that if you going into a genre that has expectations then GO THERE.. all the way.

I'm thinking we'll see... FULL INSERTION.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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11.
 
Re: On Wasteland 2 Writing
Sep 29, 2012, 05:41
Dev
11.
Re: On Wasteland 2 Writing Sep 29, 2012, 05:41
Sep 29, 2012, 05:41
Dev
 
Axis wrote on Sep 28, 2012, 21:48:
But if they turn it into a FPS like my beloved syndicate... they can go fluff off!
I suggest you read that vision document they released for the game.
12.
 
Re: On Wasteland 2 Writing
Sep 29, 2012, 06:24
12.
Re: On Wasteland 2 Writing Sep 29, 2012, 06:24
Sep 29, 2012, 06:24
 
I wonder if killable children will be back? ESRB is the reason you don't see them in games anymore and indie PC = no ESRB.
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Re: On Wasteland 2 Writing
Sep 29, 2012, 10:56
13.
Re: On Wasteland 2 Writing Sep 29, 2012, 10:56
Sep 29, 2012, 10:56
 
Dev wrote on Sep 29, 2012, 05:41:
Axis wrote on Sep 28, 2012, 21:48:
But if they turn it into a FPS like my beloved syndicate... they can go fluff off!
I suggest you read that vision document they released for the game.

Dudes, I was being SARCASTIC for the 2nd time omg...
Yours truly,

Axis
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Re: On Wasteland 2 Writing
Sep 29, 2012, 11:47
14.
Re: On Wasteland 2 Writing Sep 29, 2012, 11:47
Sep 29, 2012, 11:47
 
InXile needed and deserved a big break and this is it, give em hell Brian! Cheers
But I don't get a sense you're listening, so, fuck it, let's go to Hell!
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Re: On Wasteland 2 Writing
Sep 29, 2012, 12:08
LC
15.
Re: On Wasteland 2 Writing Sep 29, 2012, 12:08
Sep 29, 2012, 12:08
LC
 
For me it depends on what they're calling a M-rated experience. Is it going to be profanity, prostitutes, sex and drugs like in FO2? To me that wasn't mature but rather immature/juvenile or whatever you want to call it. I want to see hard moral and ethical choices that make you think a little bit.
16.
 
Re: On Wasteland 2 Writing
Sep 29, 2012, 15:08
Dev
16.
Re: On Wasteland 2 Writing Sep 29, 2012, 15:08
Sep 29, 2012, 15:08
Dev
 
LC wrote on Sep 29, 2012, 12:08:
I want to see hard moral and ethical choices that make you think a little bit.
In wasteland 1, there was a point you were attacked by a rabid dog. If you killed it, the kid who owned it attacked you in town. If you killed him, his friends attacked you. If you killed them, the town attacked you.

I'd say wiping out an entire town and a group of kids was a choice that made you think a bit.
17.
 
Re: On Wasteland 2 Writing
Sep 30, 2012, 07:31
17.
Re: On Wasteland 2 Writing Sep 30, 2012, 07:31
Sep 30, 2012, 07:31
 
LC wrote on Sep 29, 2012, 12:08:
For me it depends on what they're calling a M-rated experience. Is it going to be profanity, prostitutes, sex and drugs like in FO2? To me that wasn't mature but rather immature/juvenile or whatever you want to call it. I want to see hard moral and ethical choices that make you think a little bit.

I don't think that's a mutually exclusive choice. You can have your prostitutes eat them too, along with your hard moral and ethical choices that make you think.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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