This trailer offers another of Fatshark's live action clips leading up to the release of War of the Roses, their upcoming strategy game. Today we visit Warwick Castle, which did not feature in any historical battles, and will not appear in the game. But it is a castle, and that's pretty cool. They also hear from historians, one of whom goes all killjoy in explaining how fewer medieval combatants actually wore armor than most people think.
This is one of those games where you sit around talking about it thinking it would kick ass to have a medieval fps type game.
I don't think they've captured that vision technically with this game. You need to start off with a really good physics driven animation system, most likely something used in sports games. You then need to exaggerate physical movements to make the game fun and less "stiff" and reality based. You need settings and art direction that make you feel like you're in the heat of a great battle, no sunny hamlets that aren't even scratched without a rock out of place. It wouldn't hurt to have destruction capabilities for everything in the game. Laying siege to a castle with catapults hurling massive rocks to break down walls, battle rams smashing doors, poring hot oil down on people trying to assault with ladders.