Project Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs that we enjoyed making - and playing. At Obsidian, we have the people responsible for many of those classic games and we want to bring those games back… and that’s why we’re here - we need your help to make it a reality!
Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.
We are excited at this chance to create something new, yet reminiscent of those great games and we want you to be a part of it as well.
ViRGE wrote on Sep 14, 2012, 17:20:Apparently. Because this allows them to fully skip VC's and publishers, giving them the ability to do what *they* want to the game, and finish it on their time table instead of having a gigantic clusterfuck like KoTOR2(where Lucas Arts was breathing down their neck). When you're beholden to a publisher and publishers deadlines on funding, things get cut because they say *ship it, ship it now full of bug ridden holes you monkey shit head*.
Am I the only one that finds Obsidian using Kickstarter to be a bit repugnant? They're an established developer - they should be going to a publisher and doing it right, not hitting up gamers for money before they've even begun. It's like a millionaire panhandling.