Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking of Valve Software's award-winning PC game, Half-Life.
Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source didn't fully live up to the potential of a Source engine port of Half-Life. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. It should be noted that the project is being built from the ground up and is not a simple port of Half Life maps and models into the Source Engine. The idea is to remake the storyline used in Half Life into a new polished Source Engine version with new models, maps, soundtrack, voice acting and textures.
This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam. For more details, check the System Requirements.
Mad Max RW wrote on Sep 14, 2012, 13:46:sauron wrote on Sep 14, 2012, 13:37:
I was just looking at the Black Mesa site, and thought: 'Wow, the gameplay looks great but the graphics are slightly dated. Maybe they should mod it with newer skins and models...oh snap.'
I swear that's true. I'm gonna download it anyway.![]()
The graphics are certainly dated, but the stuff that counts looks really good. Human models, especially their faces, are as good as anything in a modern game. Monsters are exactly as you'd expect them to look. So far the only thing that takes me out of it is the voice acting. Most of it is great. But every once in a while you get something like young Eli Vance (offensively bad) or a dopey sounding soldier.