Ubisoft Making Fewer AAA Games

An interview on guardian.co.uk hears from Ubisoft CEO Yves Guillemot, who discusses the French game developer/publisher's take on the future of digitally distributed games. He discusses cross platform games and the next generation of consoles, and says that they will be developing fewer "bigger" games going forward, though they may also be experimenting more with smaller projects:
With next gen consoles, it's going toward bigger games, and yes, we will make less of them. But with free-to-play games, the teams aren't as big so we can try different things and find subjects that are of interest to consumers. We announced Mighty Quest for Epic Loot last week, and we are announcing new types of games. This new environment is actually giving us the chance – because we're reaching new consumers – to develop new types of game brand and experience. What I like about the FTP model is that you are with your consumers all the time – you can spend six months refining the gameplay and then put it in another environment, another title, because you automatically know it works well.
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29.
 
Re: More Big Picture Details
Sep 13, 2012, 20:49
29.
Re: More Big Picture Details Sep 13, 2012, 20:49
Sep 13, 2012, 20:49
 
Face it, in terms of AAA. We are desperate of a major breakthrough.

I say it's either much more interactivity and realistic AI

OR

Totally encompassed head-ware, that makes you feel you are really in the world.

Gaming has been basically going nowhere. That creates grumpy people at BluesNews. We all love games, they just become stale and corporate gaming has done little to move things forward, they get stuck in a rut. Almost all are terribly run, see:

http://tinyurl.com/9g4pez3
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