The Heart of the Swarm beta test has begun! This multiplayer-only test will initially be limited to a select group of pro-gamers, members of the press, Arcade contest winners, and shoutcasters. Beta test participants are not under NDA, so you’re likely going to see live streams of matches, screenshots, and casts of impromptu Heart of the Swarm throwdowns starting . . . mmm, NOW!
We will soon be inviting other players to participate in the beta, so be sure you’ve opted in by clicking on the "Beta Profile Settings" under the Account Management section of your Battle.net account (or just click here). Signing up from a Battle.net account that’s actively playing StarCraft II will help your chances of being selected. Note that opting in doesn't guarantee beta access.
We'll also be working with several fansites and community personalities to provide more opportunities to join the beta test, so keep an eye out here and throughout the StarCraft II community for details as they emerge.
For those who are in the beta already, we appreciate your assistance in helping us test the game. If you’re interested in joining the beta, we wish you luck with the opt-in and (future) giveaways, and hope to see you in a match soon!
MisterBenn wrote on Sep 6, 2012, 00:06:
PPM as a statistic is little more than a curiosty, so in the (admittedly few) videos of tournament games that I've watched, why is there so much artificial boosting of the number of actions? Players regularly click twenty times on the destination for a unit while it is en route, or use hotkeys to alternate between two units and reissue the same orders to each continuously. By all means be lightning fast at issuing orders but don't let one statistic become an obsession...
MattyC wrote on Sep 5, 2012, 17:46:Last rumor had it at $29-39 or so on internal SKU pricing.
No hard price though.
HorrorScope wrote on Sep 5, 2012, 17:55:
What is bigger now this or LOL?
FloorPie wrote on Sep 5, 2012, 17:03:
Have they announced how much "part 2" will cost?
Creston wrote on Sep 5, 2012, 16:27:
They actually had PLENTY of this type of bitching themselves in the first Guild Wars. It used to be that trying to get an Elite skill was a real challenge. You'd have to find the boss that had it, hit him with some sort of capture skill, then you had to create conditions in which he would actually USE that Elite skill so you could capture it.
Stanly Manly wrote on Sep 5, 2012, 16:16:MattyC wrote on Sep 5, 2012, 15:43:
If you ever watched a high level tournament you might realize it isn't just 'clicking a mouse and hitting a few keys *really* fast'...
Yeah, its clicking a mouse and hitting a few keys *really, really, really* fast. I recall seeing something about American "pro gamers" having to train themselves to press keys faster, because one of the distinct advantages of Koreans was they had a much faster PPM (presses per minute). Apparently its a huge deal, since shaving fractions of a second off your commands and such adds up to a lot over the course of a game.
SimplyMonk wrote on Sep 5, 2012, 15:00:
I will say I am sad that Blizzard hasn't done what Guild Wars 2 is doing for their tournament and eSport aspects of the game. Make two modes to the game. One that is eSport-centric and focused on balanced and another that is focused on fun, creativity and just being damn awesome. GW2 does this by having their Tournament modes use separate player templates/abilities than their WvW and PvE modes. I'm sure they looked at WoW and the amount of bitching that people did when a PvP change effected PvE and figured for their Arena's, they didn't want this problem.
MattyC wrote on Sep 5, 2012, 15:43:
If you ever watched a high level tournament you might realize it isn't just 'clicking a mouse and hitting a few keys *really* fast'...
Flatline wrote on Sep 5, 2012, 14:52:
I still find the concept of "E-Sports" to be highly amusing and suspect.
Yeah yeah, south korea & starcraft, street fighter tourneys, etc etc...
I just find clicking a mouse and hitting a few keys *really* fast to not be a sport.
I'm waiting for the Spreadsheet Division to start up. Then you'll see some SERIOUS skills!
CrashTestDummy wrote on Sep 5, 2012, 13:14:
I hardly ever post on blues, and I limit myself to just skimming the articles and comments, but I have to say the level of narrow mindedness on this forum is through the roof.
Stanly Manly wrote on Sep 5, 2012, 14:19:
Times have changed. I am well aware now that I am not a mainstream gamer.
Stanly Manly wrote on Sep 5, 2012, 14:19:
I just have to say that I completely disagree with you here, sadly. E-sports oriented games seem to be far more popular than single player games that focus on story and fun gameplay. Some of the best single player games don't do well financially, yet millions upon millions of copies of football games sell every year, as do the same rehashed online FPS games...