Dark Shadows - Army of Evil Announced

Burian Media Enterprises announces Dark Shadows - Army of Evil, a PC-only first-person action/game set in a medieval fantasy environment planned for release in September or October. An official website is online as home to the game, this trailer offers a look at the game's first-person melee combat, and here's word:
The Indie-PC-Only Title is a Single Player First Person Shooter, in which the player takes on the role of a knight.

Dark Shadows - Army of Evil is about a horde of monsters in September 1362. They’ve been ravaging the country like a plague of locusts for over a year and are frightening the people with their scary get-up.

Most people still think they are monsters. But they are only in disguise. While you were away catching a runaway horse, these monsters stormed the castle. The King is injured and a woman named Katerina has been kidnapped.

She is the sister from one of the King’s guards. The bad thing is that you are in love with her after all. So the player needs to go on a long and bloody march through the country to rescue Katarina. The Medieval fantasy game has 19 levels of different areas and is showing gothic architectures.

A lot of effort was put into different atmospheres, depending on the location of the current level. The player can use up to 18 weapons, that can be found during exploration of the world. For example, he can throw stones, use a sword or flail, or use arrow and bow. The most time the player has to fight against the enemies.

Dark Shadows - Army of Evil also includes "Cinematic Effects". These 3D Blood Splatter Scenes are calculated in realtime. In these scenes the computer generates a random camera direction and angle, as well as for the blood effects.

The release for the Indie-Title is announced for September, October 2012. It supports english and german.
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Re: Dark Shadows - Army of Evil Announced
Aug 27, 2012, 23:22
3.
Re: Dark Shadows - Army of Evil Announced Aug 27, 2012, 23:22
Aug 27, 2012, 23:22
 
Nah, bro. The only people who disagree with you are devs, for some reason. This has never been done correctly. There isn't a correct way to do it.
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