Starting this fall, there will be two different ways to play Star Wars: The Old Republic:
- Subscription – A service designed for players who want unrestricted access to all the game features via ongoing subscription or by redeeming a Game Time Card. In addition to gaining access to all game content as our current subscribers do now, Subscribers will receive ongoing monthly grants of Cartel Coins**, the new virtual currency that will be introduced later this fall. Cartel Coins can be used to purchase valuable items including customizable gear and convenience features that will enhance the game play experience.
- Free-to-Play –The first 50 levels will be free-to-play, with some restrictions on access to new content and advanced player features. Some restrictions can be “unlocked” with Cartel Coins.
As the first step towards adding the new Free-to-Play option this fall, in August at retail Star Wars: The Old Republic will go on sale for $14.99 USD, including one-month of free subscription.
Dirwulf wrote on Jul 31, 2012, 20:37:
To all the "I called it's"...
Don't break your arm patting yourself on the back...
Closed Betas wrote on Jul 31, 2012, 18:54:Icewind wrote on Jul 31, 2012, 18:47:
The MMO has been dead as a genre for years. I know, tell me how everyone and your mother plays WoW and that Guild Wars was bluesnews.com's special game...but you know WOW is only popular due to gamer peer pressure and GW is, well...an old folks game.
The genre is dead.
Now can we make some singleplayer games for fuck's sake?
Sorry, you are just way off base. The problem is the approach of making the game, cookie cutter quest storyline character development, with no true combat, catering to the young player, with no clue how to create an economy or spending time on itemization. This is why they are all choosing the BIG NAME IP's, as its a easy cash out...
Nothing short of big suits, sucking up dollars with no real care for the products... Technology will advance and this will change..
As for single player games.. SWTOR is a single player game.. lol...
So was Age of Conan, so is just about everything else.
Why its online is anyone's guess.. Until a game removes solo'ing ability from the MP games, they will suffer and the game communities will fail because it gives a reason to be a douche.. If you needed others, you'd think twice about how your acting in game.
Prez wrote on Jul 31, 2012, 18:54:Icewind wrote on Jul 31, 2012, 18:47:
The genre is dead.
Dead? I'm not so sure. Supremely boring, hopelessly broken, and inherently flawed? Definitely. In my opinion anyway.Now can we make some singleplayer games for fuck's sake?
Now that I am on board with.
deqer wrote on Jul 31, 2012, 19:49:Graham wrote on Jul 31, 2012, 17:20:There is never success with F2P model. Who the fuck wants to waste their time playing a demo? ...
Hopefully they see some success with F2P,
and to the guy that's saying "release more content at more intervals", just be quiet. Who the fuck wants to play a game that doesn't end? Just release the game once, and stop changing shit.
RollinThundr wrote on Jul 31, 2012, 20:51:ASeven wrote on Jul 31, 2012, 17:07:
In other financial news....
EA lost 9% overall profit, lost 6% in net revenue, the PC grew 35% of market share in YOY change while all consoles without exception lost share, the Wii losing 81%, and PC as a platform brought almost as much money as the xbox, leaving the PS3 and Wii cold in their tracks.
EAtanic.
Remember when all those people said the Wii wasn't just a fad? Yeah it's a fad.
eunichron wrote on Jul 31, 2012, 19:14:ASeven wrote on Jul 31, 2012, 18:38:
Confirmed, they hung up (or rather they took it offline) on GS. Wow. Fuck me.
http://www.twitch.tv/servot/b/326938076 46:20 in.
Wow. GS implying EA of financial fraud or, at the very least, number coloring on the report. This is going to end well.
Holy fuck. This is big for those of us working in the financial world.
Well, if anyone knows financial fraud, it's Goldman Sachs.
Dades wrote on Jul 31, 2012, 19:16:ASeven wrote on Jul 31, 2012, 18:38:
Confirmed, they hung up (or rather they took it offline) on GS. Wow. Fuck me.
http://www.twitch.tv/servot/b/326938076 46:20 in.
Wow. GS implying EA of financial fraud or, at the very least, number coloring on the report. This is going to end well. Holy fuck. This is big for those of us working in the financial world.
What are you talking about? The guy from Goldman-Sachs said it was fine to take it offline so that they could take him through the math. It was a really simple misunderstanding about how they reached an income estimate based on projections and you are making it sound like an enron accounting scandal.
ASeven wrote on Jul 31, 2012, 17:07:
In other financial news....
EA lost 9% overall profit, lost 6% in net revenue, the PC grew 35% of market share in YOY change while all consoles without exception lost share, the Wii losing 81%, and PC as a platform brought almost as much money as the xbox, leaving the PS3 and Wii cold in their tracks.
EAtanic.
Pyloff wrote on Jul 31, 2012, 20:16:
Why don't any new AAA MMO titles try any of these? From what I've read SWOTROWRS is just a WoW ripoff.
There is never success with F2P model.
deqer wrote on Jul 31, 2012, 19:49:Yeah WoW, EQ, EVE, etc and so on must be terrible games. I mean...people just keep playing these games, and they never end!
and to the guy that's saying "release more content at more intervals", just be quiet. Who the fuck wants to play a game that doesn't end? Just release the game once, and stop changing shit.
Graham wrote on Jul 31, 2012, 17:20:There is never success with F2P model. Who the fuck wants to waste their time playing a demo? ...
Hopefully they see some success with F2P,
PropheT wrote on Jul 31, 2012, 19:29:JeffD wrote on Jul 31, 2012, 17:19:
5) Beta test, beta test, beta test! You know how much new content WoW got in beta that wasn't originally planned? or how many ideas that were planned and implemented got removed because after 2 years of people playing it, it really just didn't pan out? The two most successful MMORPGs, EQ and WoW, had 2 year beta cycles. You can't tell me that wasn't the bulk of their success.
A fair amount of unplanned content made it into both, but long beta tests for both didn't change that things were largely unfinished right up until and into release (with WoW at least, EQ not quite as much). I tested both, and while EQ was pretty much ready before it finally came out WoW was still getting some pretty core components together just shortly before it went out the door. The game 6 months before release had quite a few things in it that didn't make it or were changed completely prior to release.
SWTOR also had a long beta cycle, though, so it's kind of a moot point. I didn't test it until the more public options were available for that one, but I know people who did so for well over a year and a half at least.
NegaDeath wrote on Jul 31, 2012, 17:57:
Breaking news!
To be released in 2014 at no cost to subscribers.
Star Wars: The Old Republic: New Game Enhancement (NGE)
Edit: According to Kotaku TOR now has less than 1 Million subscribers. Maybe they DO need an NGE.
JeffD wrote on Jul 31, 2012, 17:19:
5) Beta test, beta test, beta test! You know how much new content WoW got in beta that wasn't originally planned? or how many ideas that were planned and implemented got removed because after 2 years of people playing it, it really just didn't pan out? The two most successful MMORPGs, EQ and WoW, had 2 year beta cycles. You can't tell me that wasn't the bulk of their success.
ASeven wrote on Jul 31, 2012, 18:38:
Confirmed, they hung up (or rather they took it offline) on GS. Wow. Fuck me.
http://www.twitch.tv/servot/b/326938076 46:20 in.
Wow. GS implying EA of financial fraud or, at the very least, number coloring on the report. This is going to end well. Holy fuck. This is big for those of us working in the financial world.