Steam Hardware Survey Results & Bug Fix

The Steam Hardware & Software Survey now offers the June results showing the hardware being used to play games on Valve's service (thanks VG247). These results reflect jump in the use of newer hardware, and they kick off with the following explanation of how this is in part because they've addressed a bug in the system:
There was a bug introduced into Steam's survey code several months ago that caused a bias toward older systems. Specifically, only systems that had run the survey prior to the introduction of the bug would be asked to run the survey again. This caused brand new systems to never run the survey. In March 2012, we caught the bug, causing the survey to be run on a large number of new computers, thus giving us a more accurate survey and causing some of the numbers to vary more than they normally would month-to-month. Some of the most interesting changes revealed by this correction were increased OS share of Windows 7 (as Vista fell below XP), the rise of Intel as a graphics provider and the overall diversification of Steam worldwide (as seen in the increase of non-English language usage, particularly Russian).
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Re: Steam Hardware Survey Results & Bug Fix
Jul 25, 2012, 14:50
Dev
 
9.
Re: Steam Hardware Survey Results & Bug Fix Jul 25, 2012, 14:50
Jul 25, 2012, 14:50
 Dev
 
Verno wrote on Jul 25, 2012, 14:31:
Interesting, thanks for the feedback fellas. I guess thinking back there were only a handful of games that really needed a quad core to run well. I think I saw the biggest generational upgrade out of an SSD more than anything else but that doesn't really apply to most games.
I don't know if there's many at all that require a quad core to run well. The biggest requirement for most games is to have a certain minimum capability of graphics card. After that, a better graphics card enables things like insane resolutions for multimonitor or 3d gaming.

Graphics cards have for the most part vastly out powered the average needs of games to play at HD resolutions like 1080p, just like CPU power. There are a few exceptions, especially if a game is a poorly optimized port.

Which is why nowadays you can get a super cheap pre-built system from a local store or from dell, and throw a graphics card in, and have a gaming computer that will play most games more than adequately.
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