Diablo III Invulnerability Exploit [Updated]

A post on the Diablo III Forums (and this follow up post) outline an exploit to make Wizards invulnerable in Blizzard's action/RPG sequel. The first post originally outlined how to perform the exploit, but that was later edited out of the post, and while there are a bunch of posts suggesting this is not true, there are at least as many saying it is, as well as a video of someone showing the it in action. The latest posts in the thread include arguments over whether or not this has now been addressed by a hotfix. Update: The now-closed thread includes this post from Blizzard: "Thanks for your reports guys! We'll get this addressed."
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Re: Diablo III Invulnerability Exploit
Jul 24, 2012, 07:41
59.
Re: Diablo III Invulnerability Exploit Jul 24, 2012, 07:41
Jul 24, 2012, 07:41
 
Wowbagger_TIP wrote on Jul 24, 2012, 01:39:
flechett3 wrote on Jul 24, 2012, 01:33:
RollinThundr wrote on Jul 23, 2012, 18:07:
Yeah because Hellgate London worked out so well. Oh wait.

I ordered a copy online to be delivered on release. Somehow, I would up with 2 copies. I still have an unboxed still-in-shrink-wrap copy of Hellgate. I really wanted to like the game, because I loved the concept and I knew Roper had his mitts in it. Still kinda bummed that more people aren't investing in the action-rpg genre. It seems like it's all story driven (Mass Effect series/Dragon Age series) or the combat isn't real-time. So few games now give you the thrill of new amazing loot swarming over you while you cut a swath of death through the overwhelming numbers of bad guys...

Seems like there's plenty of ARPGs coming out now though. Torchlight 2, Path of Exile, Bordlands 2, Krater, Grim Dawn, and I think I'm leaving a couple out still...

I've preordered and played the PoE beta. Unless they make massive strides between now and release then that game will sink.
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