Diablo III Invulnerability Exploit [Updated]

A post on the Diablo III Forums (and this follow up post) outline an exploit to make Wizards invulnerable in Blizzard's action/RPG sequel. The first post originally outlined how to perform the exploit, but that was later edited out of the post, and while there are a bunch of posts suggesting this is not true, there are at least as many saying it is, as well as a video of someone showing the it in action. The latest posts in the thread include arguments over whether or not this has now been addressed by a hotfix. Update: The now-closed thread includes this post from Blizzard: "Thanks for your reports guys! We'll get this addressed."
View : : :
50.
 
Re: Diablo III Invulnerability Exploit
Jul 23, 2012, 19:53
50.
Re: Diablo III Invulnerability Exploit Jul 23, 2012, 19:53
Jul 23, 2012, 19:53
 
Dades wrote on Jul 23, 2012, 19:38:
eunichron wrote on Jul 23, 2012, 19:31:
SimplyMonk wrote on Jul 23, 2012, 17:56:
De-Leveling system that encourages higher levels to aid lower levels or allow friends that don't level as fast to stay engaged

This is, in my opinion, a terrible feature that I wish they had not left in. It removes any sense of character progression. What does my level even matter if my level is always automatically adjusted to fit the zone I'm in? I would have preferred a full skill-based system like UO's, or even a hybrid system like TES/Skyrim. There's just no point in having character progression marked by levels if the levels are meaningless.

They couldn't do that without a mob tagging system which would ruin most of the events if a higher level could just waltz in and smoke everything. I find leveling to be an antiquated measurement of character progression but most people can't identify with a purely skill based system. I think they went for the most sensible hybrid that could succeed in the market right now.

Agreed. A point I hadn't thought of. On a more personal note, I enjoy playing one character only, but play with my fiance who likes to max out her character slots. This system allows me to focus on that one character, and possibly even get rewards comparable to my level although I haven't tested this, and still be able to play with all of her alts and not feel like I'm making the game cheap or too easy for her by overpowering everything.
Avatar 55902
Date
Subject
Author
1.
Jul 23, 2012Jul 23 2012
9.
Jul 23, 2012Jul 23 2012
19.
Jul 23, 2012Jul 23 2012
3.
Jul 23, 2012Jul 23 2012
4.
Jul 23, 2012Jul 23 2012
6.
Jul 23, 2012Jul 23 2012
7.
Jul 23, 2012Jul 23 2012
8.
Jul 23, 2012Jul 23 2012
11.
Jul 23, 2012Jul 23 2012
12.
Jul 23, 2012Jul 23 2012
14.
Jul 23, 2012Jul 23 2012
16.
Jul 23, 2012Jul 23 2012
17.
Jul 23, 2012Jul 23 2012
15.
Jul 23, 2012Jul 23 2012
18.
Jul 23, 2012Jul 23 2012
24.
Jul 23, 2012Jul 23 2012
20.
Jul 23, 2012Jul 23 2012
10.
Jul 23, 2012Jul 23 2012
21.
Jul 23, 2012Jul 23 2012
22.
Jul 23, 2012Jul 23 2012
31.
Jul 23, 2012Jul 23 2012
23.
Jul 23, 2012Jul 23 2012
26.
Jul 23, 2012Jul 23 2012
27.
Jul 23, 2012Jul 23 2012
30.
Jul 23, 2012Jul 23 2012
33.
Jul 23, 2012Jul 23 2012
34.
Jul 23, 2012Jul 23 2012
35.
Jul 23, 2012Jul 23 2012
36.
Jul 23, 2012Jul 23 2012
37.
Jul 23, 2012Jul 23 2012
39.
Jul 23, 2012Jul 23 2012
41.
Jul 23, 2012Jul 23 2012
43.
Jul 23, 2012Jul 23 2012
44.
Jul 23, 2012Jul 23 2012
49.
Jul 23, 2012Jul 23 2012
54.
Jul 24, 2012Jul 24 2012
55.
Jul 24, 2012Jul 24 2012
57.
Jul 24, 2012Jul 24 2012
58.
Jul 24, 2012Jul 24 2012
             Re: Diablo III Invulnerability Exploit
59.
Jul 24, 2012Jul 24 2012
38.
Jul 23, 2012Jul 23 2012
42.
Jul 23, 2012Jul 23 2012
40.
Jul 23, 2012Jul 23 2012
47.
Jul 23, 2012Jul 23 2012
48.
Jul 23, 2012Jul 23 2012
 50.
Jul 23, 2012Jul 23 2012
      Re: Diablo III Invulnerability Exploit
51.
Jul 23, 2012Jul 23 2012
52.
Jul 23, 2012Jul 23 2012
53.
Jul 24, 2012Jul 24 2012
56.
Jul 24, 2012Jul 24 2012
61.
Jul 24, 2012Jul 24 2012
64.
Jul 24, 2012Jul 24 2012
62.
Jul 24, 2012Jul 24 2012
63.
Jul 24, 2012Jul 24 2012
65.
Jul 24, 2012Jul 24 2012
66.
Jul 24, 2012Jul 24 2012
32.
Jul 23, 2012Jul 23 2012