ironically, there must be a curse on version 3 stuff... this is exactly what happened with D&D 3rd edition. I like it now but, they tried to hard to 'standardize' the system... as a result you had less options and I think the same is true here. I want items that offer things I have never seen on an item before. Not like a jump from Resist All +20 to Resist All +40 but an item that says 'Everytime you kill a monster you will be granted a cumulative +20% magic find, cause bleed damage for +30% damage over 2 sec, all enemies killed will explode causing +80% damage over a 10 yard radius, increased move speed of +40%, accumulate no damage to gear and will have four arms resulting in a double of attacks speed for 120 seconds'.
That would be unusual, surprising and awesome... it would definately keep me playing after level 60...