You’ve seen some of that work already in patch 1.0.3, and you’ll see additional improvements with patch 1.0.4. On the game balance front, this update will contain changes designed to further deliver on the team’s goal of promoting “build diversity,” with buffs to many rarely used, underpowered class abilities. Another topic we’ve seen actively discussed is the fact that better, more distinct Legendary items are needed. We agree. Patch 1.0.4 will also include new and improved Legendary items that are more interesting, more powerful, and more epic in ways you probably won’t be expecting.
We’re also working on a number of interface updates, including social improvements that will allow players to more easily view their friends’ achievements, more quickly join games, and more efficiently communicate with each other. In addition, we’ll be making updates to the auction house in the future to provide players with better information through tooltips and notices, offer improved search functionality, and more.
peteham wrote on Jul 21, 2012, 11:02:Verno wrote on Jul 20, 2012, 10:28:As long as they keep the silly stuff actually useful, it's sad when 100% of the 5-6 legendaries I've seen total in 100+ hours are made even more useless than they had to be by having random stats in useless combinations, such as DEX+INT on a barbarian-only weapon (useless anyway due to far too little DPS).. It's currently like "YAY LEGENDARY!!!!! oh.... :((".. No thanks to +10% chance to spawn a menagerie of dancing leprechauns
Attempting to get back on topic after Krovven's usual trolling:
Mike says that they are buffing legendary items in ways that players aren't anticipating, I hope hes being sincere. I want silly shit like "on hit summons 2 skeletons" or "10% chance to cast Meteor at target" type stuff. The game has enough bullshit Slightly Increment Numbers modifiers already. It's an instanced action RPG, they don't need to worry about balance other than making sure everyone can kill shit. There's a reason people liked +skill items in Diablo 2 and while buffing your main DPS stat might be an equivalent in Diablo 3, it isn't represented in a way that is enjoyable to players.
Gear also needs to be less universal to builds. Main Stat + all res + vit or whatever pretty much translate to everything. Most people just swap gear for MF or maybe to throw on a single defensive item like a shield. Heck, due to NV people try to avoid swapping at all. Compare this to Diablo 2 where different builds had drastically different gear setups and you start to see the reduced variety and complexity. A smiter was geared nothing like a hammerdin in Diablo 2. Contrast to that to Diablo 3 where my Wizard can swap from a melee-critmass build to Disintegrate ranged without changing anything. Those kinds of decisions really affect the games longevity value more than they realized.
The class skills/runes really need a redo as well, they went too drastic at the end of beta and really should have tested longer. Looking at my Witch Doctor is a chore, he has so many interesting things and pretty much none of them are viable. Even the summons start dropping off in usefulness in Nightmare, let alone Inferno.![]()
Completely agree this being an instanced RPG. They really need to stop balancing drops around a global economy/auction house. The chance of finding anything good in this game is already tiny, so that proverbial carrot to keep you playing is completely missing. In my own experience we're talking less than one usable item in 20 hours of A1/A2 inferno farming. With usable mostly meaning sellable.
I really wonder how they spent all that development time. The core gameplay is solid enough but the game feels *rough* in spots. Really braindead simple stuff that shouldn't have been overlooked with any form of playtesting. It seems obvious that Inferno basically got the "Hell x 50" treatment. Moreover you have silly things like succubi homing blood stars debuffing melee class armor by 50% (i.e. die twice as fast to nearby phase beasts) while ranged classes are merely inconvenience with attack debuff.. Then there's all the completely useless skills/runes, the fact that two-handed weapons are seriously gimpy compared to weapon+shield or dual-wielding, and a whole slew of other things.
Verno wrote on Jul 20, 2012, 10:28:As long as they keep the silly stuff actually useful, it's sad when 100% of the 5-6 legendaries I've seen total in 100+ hours are made even more useless than they had to be by having random stats in useless combinations, such as DEX+INT on a barbarian-only weapon (useless anyway due to far too little DPS).. It's currently like "YAY LEGENDARY!!!!! oh.... :((".. No thanks to +10% chance to spawn a menagerie of dancing leprechauns
Attempting to get back on topic after Krovven's usual trolling:
Mike says that they are buffing legendary items in ways that players aren't anticipating, I hope hes being sincere. I want silly shit like "on hit summons 2 skeletons" or "10% chance to cast Meteor at target" type stuff. The game has enough bullshit Slightly Increment Numbers modifiers already. It's an instanced action RPG, they don't need to worry about balance other than making sure everyone can kill shit. There's a reason people liked +skill items in Diablo 2 and while buffing your main DPS stat might be an equivalent in Diablo 3, it isn't represented in a way that is enjoyable to players.
Gear also needs to be less universal to builds. Main Stat + all res + vit or whatever pretty much translate to everything. Most people just swap gear for MF or maybe to throw on a single defensive item like a shield. Heck, due to NV people try to avoid swapping at all. Compare this to Diablo 2 where different builds had drastically different gear setups and you start to see the reduced variety and complexity. A smiter was geared nothing like a hammerdin in Diablo 2. Contrast to that to Diablo 3 where my Wizard can swap from a melee-critmass build to Disintegrate ranged without changing anything. Those kinds of decisions really affect the games longevity value more than they realized.
The class skills/runes really need a redo as well, they went too drastic at the end of beta and really should have tested longer. Looking at my Witch Doctor is a chore, he has so many interesting things and pretty much none of them are viable. Even the summons start dropping off in usefulness in Nightmare, let alone Inferno.
Prez wrote on Jul 20, 2012, 13:52:Krovven keeps talking, continuing to embarrass himself further, simply uncapable of knowing when to quit...
You want to see how an actual adult behaves? I'll show you. This little pissing match is over. Done. Continue on with your angry, melodramatic, obsessed ramblings on your own. When a young child is throwing a tantrum in public and making an ass out themselves and won't stop often the best thing is just ignore him or her until they get over it. I'm done with it - completely done paying you the slightest bit of attention to you. When you stop behaving like a lunatic, I'll gladly forget your little episode ever happened. (Until the next one, and I'll follow the same steps).
You have serious issues dude. Get some help. Really.
Krovven wrote on Jul 20, 2012, 12:19:
So yes, I guess not wanting to be associated with whiney self entitled little shits makes me the irrational one that needs mental help.
Prez wrote on Jul 20, 2012, 13:52:Krovven keeps talking, continuing to embarrass himself further, simply uncapable of knowing when to quit...
You want to see how an actual adult behaves? I'll show you. This little pissing match is over. Done. Continue on with your angry, melodramatic, obsessed ramblings on your own. When a young child is throwing a tantrum in public and making an ass out themselves and won't stop often the best thing is just ignore him or her until they get over it. I'm done with it - completely done paying you the slightest bit of attention to you. When you stop behaving like a lunatic, I'll gladly forget your little episode ever happened. (Until the next one, and I'll follow the same steps).
You have serious issues dude. Get some help. Really.
Mr. Tact wrote on Jul 19, 2012, 18:29:avianflu wrote on Jul 19, 2012, 14:48:In what way? It sold 7 million copies.
D3 might serve is a warning sign to other developers wanting to make mandatory-on-line, real-money-auction-house type games. Time will tell.
Krovven keeps talking, continuing to embarrass himself further, simply uncapable of knowing when to quit...
Krovven wrote on Jul 20, 2012, 12:19:Probably because this was supposed to be a big release and a lot of people were looking forward to it for years. The game is a massive disappointment, not just because they seriously screwed up the game, but also because of the how and why of the screw-up. When your game sucks because you got greedy and designed around features to make money rather than creating a game that is fun and enduring like the previous games, you're going to get a lot of shit for it. No idea how you can't seem to wrap your head around that. Everyone has a right to bitch about it, and denying the massive fuckup is just ridiculous.
As I said to someone last night, I'm no longer surprised that D3 threads are 75% ignored users, and most of those people never bought the game to begin with, yet they are still bitching about the game 2 months after release. So yes, I guess not wanting to be associated with whiney self entitled little shits makes me the irrational one that needs mental help.
Krovven wrote on Jul 20, 2012, 12:19:Prez wrote on Jul 20, 2012, 02:04:
Wow, you are just completely, utterly irrational.
....Waaaah stop disliking what I like waaaah I'm a fucktard waaaaah
Prez wrote on Jul 20, 2012, 02:04:
Wow, you are just completely, utterly irrational.
nin wrote on Jul 20, 2012, 10:06:
I treat people like they treat others. I've had him on ignore for a long time now, and even before that he came across as condescending, rude, and just a general asshole. Hell, I never joined the Blue's news steam group (even though I'd like to, and I've seen a lot of the regulars use it) since I wanted absolutely nothing to do with him.
Dades wrote on Jul 19, 2012, 18:38:Mr. Tact wrote on Jul 19, 2012, 18:29:avianflu wrote on Jul 19, 2012, 14:48:In what way? It sold 7 million copies.
D3 might serve is a warning sign to other developers wanting to make mandatory-on-line, real-money-auction-house type games. Time will tell.
It's a Blizzard game, they had almost two decades of good will and brand power to work with. It would have sold no matter what. Other companies might not have that same kind of power to force online requirements or get away with putting real money features into the game.
ASeven wrote on Jul 20, 2012, 09:56:nin wrote on Jul 20, 2012, 09:28:You know, I'm starting to feel real pity for Krovven.
I don't. He's an asshole.
I'm actually starting to wonder if he has a mental illness of some sort which is why I am feeling pity, I mean, fanboys can go so far before the facts hit them right in the face but Krovven just simply goes on and on and on and on oblivious of reality. Maybe he needs professional help.
nin wrote on Jul 20, 2012, 09:28:You know, I'm starting to feel real pity for Krovven.
I don't. He's an asshole.
You know, I'm starting to feel real pity for Krovven.
Steele Johnson wrote on Jul 19, 2012, 19:54:
Exactly. The same crappy games over and over. Look at Diablo 3. Same crap, different year. It even looks like it was developed in the 90s. WTF?
IMO, WoW was a genre changer and a superior game. Warcraft, Starcraft, and Diablo were so-so games. There were plenty of better games around the time of their release.
Prez wrote on Jul 20, 2012, 02:04:Krovven wrote on Jul 20, 2012, 01:49:Prez wrote on Jul 19, 2012, 17:30:
LMAO! Talk to me again when you get your panties unwadded there, sparky. Jesus dude - is Diablo 3 your mom or something? Lighten up.
I'm not the grown adult crying in every D3 thread about how butthurt they are over "entertainment".
Nor do I go around hoping that others experiences are intentionally ruined by hackers.
You seemed like a good guy Prez. Turns out you are just a sad individual like the others around here that obsess over games and the companies that make them, spewing hatred over what you feel they owe you.
Wow, you are just completely, utterly irrational. You literally take any insult against Blizzard and Diablo 3 as a personal insult and interpret that as a call to arms to ATTACK!!! I find myself more and more being embarrassed for you by how you literally lose all sense of perspective and reason in Diablo/Blizzard threads. I find it sad but at the same time amusingly ironic that you question my "adulthood" while you are busy lashing out like a spoiled child at others because they don't like things you clearly have a creepy, unhealthy obsession with. You are worse than a fanboy; you're a mindless sycophant. I truly feel sorry for you. Feel free to unfriend me, put me on ignore, build voodoo dolls in my likeness, whatever your sad little existence feels is required in punishment for my egregious offenses against Blizzard by having the GALL to speak badly about them and their shitty game. But if you think I'm going to stop speaking my mind because it upsets you, you can just fuck off. Ain't gonna happen, no matter how much it hurts your wittle feewings.![]()
Krovven wrote on Jul 20, 2012, 01:49:
I'm not the grown adult crying in every D3 thread about how butthurt they are over "entertainment".
Nor do I go around hoping that others experiences are intentionally ruined by hackers.
You seemed like a good guy Prez. Turns out you are just a sad individual like the others around here that obsess over games and the companies that make them, spewing hatred over what you feel they owe you.