The Walking Dead FPS Details

We now have the official announcement for Terminal Reality's The Walking Dead game revealed last week, which refers to the project as a "do-whatever-you-need-to-survive first-person action game." The Walking Dead Begins website is now online, and brave, bold Sir Robin will be pleased to note the game will promote his favored "run away" technique:
Think you’re tough enough to survive a horde of undead walkers? Gamers will be able to find out next year as Activision Publishing Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), and Terminal Reality announced today an all-new The Walking Dead™ video game. Based on AMC’s Emmy-Award winning TV series, the do-whatever-you-need-to-survive first-person action game will allow players to assume the role of the mysterious, crossbow-wielding survivor Daryl Dixon, alongside his overbearing brother Merle, on a haunting, unforgiving quest to make their way to the supposed safety of Atlanta.

“The work AMC has done with the TV series has been amazing and we’re ecstatic at the opportunity to be brought into the fold,” said Drew Haworth, Creative Director at Terminal Reality. “The studio is made up of fans of the show, and we think other fans will see that the situations and walkers featured in our game are every bit as gruesome and shocking as they are in the TV series – they look, move and react as expected with full authenticity – and they will surprise you. The player’s fight-or-flight survival instinct is constantly engaged. ‘Flight’ is usually a good bet.”

Terminal Reality’s The Walking Dead video game takes the undead and brings them out of the TV show and into console gaming systems in a new, terrifying way. The iconic walkers will relentlessly hunt down players like their television counterparts, using a combination of sight, sound and smell. As Daryl, players will need to tread carefully throughout each new area they explore. Once discovered, it doesn’t take much to attract an unstoppable horde of undead walkers, so every threat needs to be assessed, and every situation analyzed. Players will have to choose between whether to stay and fight while risking a gruesome death or using stealth to avoid the undead. No place is truly safe for Daryl as he makes his way through the Georgia countryside in this new, post-apocalyptic world.

“Activision and Terminal Reality are working to deliver a powerful combination of a deep, engrossing story with intense action,” said Charlie Collier, AMC’s president. “Daryl is such a unique and complex character and we’re excited to offer fans the opportunity to experience this new video game.”

Resources are scarce and scattered in The Walking Dead video game, and gamers will have to not only ration supplies, but carefully consider their food, medical needs, ammunition, and other goods as survival in the game is based upon wit and intellect more so than simple, sheer skill. In order to endure this constant state of danger, players will have to do all they can to silence the noises they make and avoid detection. Throughout his journey, Daryl will encounter a slew of other characters that can help or hurt him in a variety of ways, and whether or not they accompany him is completely up to player choice and represents just some of the major decisions that will constantly be made while fighting to survive.

The Walking Dead video game is scheduled for release in 2013 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows PC, and is currently rated “RP” (Rating Pending) by the ESRB. For more information, visit www.TheWalkingDeadBegins.com or ‘Like’ The Walking Dead on Facebook (facebook.com/TheWalkingDeadAMC).
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13.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 23:47
13.
Re: The Walking Dead FPS Details Jul 9, 2012, 23:47
Jul 9, 2012, 23:47
 
space captain wrote on Jul 9, 2012, 18:34:
should make you play as the zombie horde, not the survivors

endless hours of shambling fun!

Stubbs did that. It was pretty fun. For a while, at least. Got pretty tedious towards the end.

Shezz - would have been more interesting to having a random character caught in the Walking Dead World and let you build him/her out...

Activision only has permission to use the TV show license. I think they're required to use some characters from the show.
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12.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 19:06
12.
Re: The Walking Dead FPS Details Jul 9, 2012, 19:06
Jul 9, 2012, 19:06
 
space captain wrote on Jul 9, 2012, 18:34:
should make you play as the zombie horde, not the survivors

endless hours of shambling fun!

NICE! You could be onto something there....
Avatar 55780
11.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 18:34
11.
Re: The Walking Dead FPS Details Jul 9, 2012, 18:34
Jul 9, 2012, 18:34
 
should make you play as the zombie horde, not the survivors

endless hours of shambling fun!
10.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 15:29
10.
Re: The Walking Dead FPS Details Jul 9, 2012, 15:29
Jul 9, 2012, 15:29
 
Shezz - would have been more interesting to having a random character caught in the Walking Dead World and let you build him/her out...

If they want to copy DayZ go ahead - but to waste the walking Dead IP on this kind of game ...

OOF...

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9.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 13:36
9.
Re: The Walking Dead FPS Details Jul 9, 2012, 13:36
Jul 9, 2012, 13:36
 
Talk about completely missing the point...
8.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 12:09
8.
Re: The Walking Dead FPS Details Jul 9, 2012, 12:09
Jul 9, 2012, 12:09
 
Verno wrote on Jul 9, 2012, 11:54:
Wallshadows wrote on Jul 9, 2012, 11:47:
What about a game for T-Dog? He had phenomenal moments in Season 2 such as driving a truck and...wandering in to shots...

Such a waste of raw talent!

I still feel bad for that actor, he is the literal Token Black Guy in the worst way.

I'm surprised they didn't try to make Tyreese in the TV series
*automatically refuses to place horse heads in anyone's bed*
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7.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 11:58
7.
Re: The Walking Dead FPS Details Jul 9, 2012, 11:58
Jul 9, 2012, 11:58
 
Verno wrote on Jul 9, 2012, 11:54:
Wallshadows wrote on Jul 9, 2012, 11:47:
What about a game for T-Dog? He had phenomenal moments in Season 2 such as driving a truck and...wandering in to shots...

Such a waste of raw talent!

I still feel bad for that actor, he is the literal Token Black Guy in the worst way.

He'd probably get more screen time if he was a zombie.
6.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 11:54
6.
Re: The Walking Dead FPS Details Jul 9, 2012, 11:54
Jul 9, 2012, 11:54
 
Wallshadows wrote on Jul 9, 2012, 11:47:
What about a game for T-Dog? He had phenomenal moments in Season 2 such as driving a truck and...wandering in to shots...

Such a waste of raw talent!

I still feel bad for that actor, he is the literal Token Black Guy in the worst way.
Avatar 51617
5.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 11:47
5.
Re: The Walking Dead FPS Details Jul 9, 2012, 11:47
Jul 9, 2012, 11:47
 
Verno wrote on Jul 9, 2012, 11:34:
Haha, the two white trash dunderheads that were made up for the TV series. Figures

What about a game for T-Dog? He had phenomenal moments in Season 2 such as driving a truck and...wandering in to shots...

Such a waste of raw talent!
Avatar 50040
4.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 11:34
4.
Re: The Walking Dead FPS Details Jul 9, 2012, 11:34
Jul 9, 2012, 11:34
 
Haha, the two white trash dunderheads that were made up for the TV series. Figures
Avatar 51617
3.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 11:31
3.
Re: The Walking Dead FPS Details Jul 9, 2012, 11:31
Jul 9, 2012, 11:31
 

The trailer still sucks!!! Smoke and mirror marketing, without any actual in-game footage, and you want us to pre-order. HAH, yeah okay!!! If it is going to be released next year (2013), it should be far enough along to show some descent in-game footage. I guess that shows everyone how confident you are about your game.

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2.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 11:28
2.
Re: The Walking Dead FPS Details Jul 9, 2012, 11:28
Jul 9, 2012, 11:28
 
Techie714 © wrote on Jul 9, 2012, 11:26:
I really dont have high hopes for this, but I might be wrong. I'd really like to see the game more of an open sandbox that focuses on survival & exploration. Rather than a zombie shooter on rails ala Call of Duty.....

I see room for both. Sometimes you want a DayZ to roam freely, other times you want something more carefully designed with plot, pacing and setpieces.

But, given that the show is lacking in plot, pacing and setpieces...
1.
 
Re: The Walking Dead FPS Details
Jul 9, 2012, 11:26
1.
Re: The Walking Dead FPS Details Jul 9, 2012, 11:26
Jul 9, 2012, 11:26
 
I really dont have high hopes for this, but I might be wrong. I'd really like to see the game more of an open sandbox that focuses on survival & exploration. Rather than a zombie shooter on rails ala Call of Duty.....
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