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Quantum Conundrum Demo

The Steam Page for Quantum Conundrum now features a demo for this puzzle game from Airtight Games and Portal originator Kim Swift (thanks PC Gamer). Here's the premise of the game:

When you, as a young boy, are dropped off to visit your uncle, you notice something’s wrong. First, he’s not there to greet you. Second, there’s the explosion that happened right as you arrived. And third, the house seems to be even weirder than you remembered it. Now, your job is to find—and ultimately rescue—your uncle, by using his newest invention, the Interdimensional Shift Device (or IDS), to switch between dimensions and solve puzzles. That sofa too heavy to move? There’s a dimension for that! Switch to Fluffy Dimension and that sofa is now light as a feather. Need to get up to a high ledge? There’s a dimension for that! Just switch to Anti-Gravity Dimension and things begin to float upward. Need to make things heavier? There’s a dimension for th—well, you get the idea. Switch dimensions in real time, work your way through the crazy complex mansion wings and rescue your uncle!

7. Re: Quantum Conundrum Demo Jul 4, 2012, 10:56 Ray Marden
I really enjoyed the game, though it does have some things that hold it back from being terrific. I would give it an 8 out of 10, but a strong 8.

More than anything, I had fun with the game and the four simple dimensions can give you a ton of options. Of course, that is probably what makes this game slightly less focused - the challenge is actually picking up the dimension powers as everything else becomes progressively easier as you obtain more of them. Likewise, you have direct control over four abilities rather than being limited to a single ability or relying on the environment as much as in other games. Assets are reused, but I do not fault the game for this as much since I went in thinking it was going to be a puzzle game of taking on one room at a time.
There is at least one place where you can trap yourself, too.
Overall, I found is much more engaging and less tedious than The Ball, but it does not surpass the humor/focus/design of Portal. I still enjoyed the game and had fun - I would suggest fans of these two other games give it a shot.

Noting the non-ending holds it back as well,
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>> 7. Jul 4, 10:56 Re: Quantum Conundrum Demo Ray Marden


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