Sony to Acquire Gaikai

Sony Computer Entertainment announces they are acquiring Gaikai in a deal worth approximately USD $380 million, confirming rumors they were planning to purchase the cloud-gaming service co-founded by industry veteran Dave Perry. "By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. "SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices."
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Re: Sony to Acquire Gaikai
Jul 2, 2012, 11:19
11.
Re: Sony to Acquire Gaikai Jul 2, 2012, 11:19
Jul 2, 2012, 11:19
 
reisub wrote on Jul 2, 2012, 11:15:
ledhead1969 wrote on Jul 2, 2012, 11:03:
The bandwidth just isn't there yet for any type of game that requires twitch/split second timing.
That's down to network latency, not bandwidth. It could be improved with faster routing tech (optical switching etc) but could never match local play. It's out of the control of these cloud gaming companies anyway. Bandwidth is also an issue ofc, but for different reasons.

Personally speaking, I've been playing Borderlands on OnLive and have found it quite playable.
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