It's all about finding optimized routes. There was a group of guys that posted an Act I route on Reddit the other day that my friend and I have been running as well.while isn't amazing GPH compared to pre-1.03, when you factor in the amount of items we got that were auctionable we made quite a bit more. It gets even easier and more efficient when you realize the maps have very little in terms of randomization, and you can begin to predict where caves and elites will spawn
Sure, I was just commenting on his scenario. A big part of the Diablo experience is the meta-game and unfortunately Blizzard is constantly tweaking the hell out of it due to bots or whatever. Sometimes I suspect if everyone just threw up their hands and ran packs for items they would nerf that and tell people it wasn't the intended behavior for item gathering but perhaps thats just my exasperation talking
And what do you have to back that bullshit up with? Fact is the game is entirely beatable without ever touching the AH
So what if they did anyway? I don't think there's even anything inherently wrong with balancing the game around the idea of players using an auction house. It basically replaces most of the crappy aspects of player to player trading. What does suck on the other hand is how Blizzard is letting their desire to protect the AH affect other aspects of balance in the game. For example areas like farming and gold running which lets face it, is a large part of the Diablo endgame.
PS: Luke, learn how to use fucking punctuation buttons on your keyboard. Don't give me some line about English not being your native language. Your keyboard has them, end your goddamn sentences.
Yeah that's gonna charm him into doing it
This comment was edited on Jun 27, 2012, 13:31.