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Diablo III 72 Hour Restrictions to Change

Two aspects of the up to 72-hour waiting period digitally purchased versions of Diablo III now undergo before full functionality are unintended, Blizzard tells Kotaku, and will be addressed "as soon as possible." The delay (which they say can be as short as one day) is to allow them to process credit card information before allowing unverified accounts the ability to buy and sell items and access areas of the game where commerce is conducted. But it is not intended to impede player's progress as it currently does. Here's word:

However, as an unintended consequence of these security measures, players who purchase the game digitally after patch 1.0.3 are temporarily being capped at level 13 and not able to proceed beyond Act I. We are working to correct this as soon as possible and will provide another update when we have more details to share.

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51 Replies. 3 pages. Viewing page 2.
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31. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:51 Draugr
 
jdreyer wrote on Jun 22, 2012, 17:30:
Dev wrote on Jun 22, 2012, 17:25:
Axis wrote on Jun 22, 2012, 17:15:
jdreyer wrote on Jun 22, 2012, 16:52:
I've sworn not to buy this, but my nephew just got his new PC and DIII with it and is asking if we can play together, so I might break down. The things you gotta sacrifice for family...

Get PoE and save you and your nephew the garbage that is D3. It's still in beta till late summer, but it's everything Diablo3 should have been.

I haven't tried PoE, but consider that to play with someone you'd have to buy 2 copies, so to play D3 with your nephew would cost you $120

Unfortunately he already bought his copy last Saturday. And you know how Blizzard is about refunds...

We had already agreed to play TL2 together so I was surprised yesterday when he asked me to go out and get D3.

What's PoE?

Second vote for you to check out PoE. It's a f2p ARPG (not pay to win) So far it is looking great.

www.pathofexile.com

You can buy some in-game currency and then get access to the game right now (or hope for an invite.) Or you can just wait until the open beta to check it out (which will also include act 3, the current beta is restricted to Act 1&2.
 
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30. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:46 Optional nickname
 
Blizzard died a terr-ible death inside me, when they left DiabloII left out to wilt as it did. They could have expanded that game, or made timely sequels 5 times over, instead of this disenchanting greedfest that is now tied into Casino gambling. (Blizzard is a casino house, they program their own machines)

it's sad, I expected D3 to be much much more than what I've seen so far, but I think, if Blizzard is keen on keeping the income steady, then they will have to cater to the masses, will have to replay this game 1 year from now (some 15 patches later), in the mean time, it's shelved. I'll be happy playing on the WiiU SMB instead this christmas.
 
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29. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:37 Cutter
 
jdreyer wrote on Jun 22, 2012, 16:52:
Millions in sales is power. And power breeds arrogance. It's little wonder why Blizzard is acting this way: because they can.

I've sworn not to buy this, but my nephew just got his new PC and DIII with it and is asking if we can play together, so I might break down. The things you gotta sacrifice for family...

Yeah but power can go as quickly as it comes. The utter and complete vitriol directed at Blizzard for this from gamers everywhere speaks volumes. Whatever good faith they had left is quickly eroding and I think it's going to end up costing them in the long run. The days of Blizzard doing no wrong are over.

 
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"I like oak myself, that's what's in my bedroom. How 'bout you Jimmie? You an oak man?"
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28. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:33 Wallshadows
 
Stormsinger wrote on Jun 22, 2012, 17:30:
Hell, -I- am an actual D3 player, but I wouldn't read or post on the Blizzard boards...that place is too toxic for me.

I'm actually spending more time there than playing the game as of late. I feel dirty but some of the shit posted is just so much more entertaining.
 
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27. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:30 jdreyer
 
Dev wrote on Jun 22, 2012, 17:25:
Axis wrote on Jun 22, 2012, 17:15:
jdreyer wrote on Jun 22, 2012, 16:52:
I've sworn not to buy this, but my nephew just got his new PC and DIII with it and is asking if we can play together, so I might break down. The things you gotta sacrifice for family...

Get PoE and save you and your nephew the garbage that is D3. It's still in beta till late summer, but it's everything Diablo3 should have been.

I haven't tried PoE, but consider that to play with someone you'd have to buy 2 copies, so to play D3 with your nephew would cost you $120


Unfortunately he already bought his copy last Saturday. And you know how Blizzard is about refunds...

We had already agreed to play TL2 together so I was surprised yesterday when he asked me to go out and get D3.

What's PoE?
 
Avatar 22024
 
The only thing that flat-earthers have to fear is sphere itself.
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26. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:30 Stormsinger
 
Wowbagger_TIP wrote on Jun 22, 2012, 14:21:
AngelicPenguin wrote on Jun 22, 2012, 14:15:
Luke wrote on Jun 22, 2012, 13:19:
talk to kotaku but not the d3 forum ok ok

So many of your posts are like fun little riddles. I'm thinking "what is he trying to convey here" with your short little sentences with words that don't quite fit together.

Seems pretty obvious. He's annoyed that they will talk to Kotaku, but not answer these questions in the D3 forums where actual D3 players are asking them.
Hell, -I- am an actual D3 player, but I wouldn't read or post on the Blizzard boards...that place is too toxic for me.
 
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25. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:25 Dev
 
Axis wrote on Jun 22, 2012, 17:15:
jdreyer wrote on Jun 22, 2012, 16:52:
I've sworn not to buy this, but my nephew just got his new PC and DIII with it and is asking if we can play together, so I might break down. The things you gotta sacrifice for family...

Get PoE and save you and your nephew the garbage that is D3. It's still in beta till late summer, but it's everything Diablo3 should have been.
I haven't tried PoE, but consider that to play with someone you'd have to buy 2 copies, so to play D3 with your nephew would cost you $120
 
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24. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 17:15 Axis
 
jdreyer wrote on Jun 22, 2012, 16:52:
Millions in sales is power. And power breeds arrogance. It's little wonder why Blizzard is acting this way: because they can.

I've sworn not to buy this, but my nephew just got his new PC and DIII with it and is asking if we can play together, so I might break down. The things you gotta sacrifice for family...

Get PoE and save you and your nephew the garbage that is D3. It's still in beta till late summer, but it's everything Diablo3 should have been.

 
Avatar 57462
 
Yours truly,

Axis
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23. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 16:52 jdreyer
 
Millions in sales is power. And power breeds arrogance. It's little wonder why Blizzard is acting this way: because they can.

I've sworn not to buy this, but my nephew just got his new PC and DIII with it and is asking if we can play together, so I might break down. The things you gotta sacrifice for family...
 
Avatar 22024
 
The only thing that flat-earthers have to fear is sphere itself.
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22. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 16:48 briktal
 
jacobvandy wrote on Jun 22, 2012, 15:34:
MacLeod wrote on Jun 22, 2012, 15:03:
jacobvandy wrote on Jun 22, 2012, 14:34:
And conveniently, the forum topic from yesterday where they announced this has been deleted, so you can't read where they plainly stated these "unintended consequences" were a part of the deal.

Google Cache is your friend.


Oh I know it's still out there, all the news places quoted it and whatnot, but deleting it (and burying hundreds of angry posts, I'm sure) is a desperate PR damage control move that only incriminates them further.

It was a locked, stickied one post announcement/information thread from a support guy. It was replaced by a similar thread from a CM. They have three options: edit the original post, add another post in the thread, or create a new thread. The first and third choices are basically the same (the original wording is gone) and the second is confusing. This part of it isn't anything to get worked up about.
 
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21. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 16:23 Pigeon
 
Verno wrote on Jun 22, 2012, 15:52:
They tried to delete that? I've seen them lock stuff before but playing revisionist history is like some WoW CM levels of awful. I remember that Tseric guy doing that a few times before his big melt down.

Gah, I just want to enjoy my Blizzard games, let me farm, get cool loot and do silly stuff Mr_t This level of Serious Business economy balance MMO crap is just a huge bummer.

This is worse than WoW since most of the best end-game items are BoP, thus the end-game isn't tightly linked to the game economy. I thought RMAH would bring out the worst in customers, but its seems to be bringing out the worst in Blizz. They got greedy; like I do when I see a treasure goblin and charged head long into a mess of trouble trying beat the last gold coin out of it only to fail from recklessness.
 
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20. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 15:52 Verno
 
They tried to delete that? I've seen them lock stuff before but playing revisionist history is like some WoW CM levels of awful. I remember that Tseric guy doing that a few times before his big melt down.

Gah, I just want to enjoy my Blizzard games, let me farm, get cool loot and do silly stuff Mr_t This level of Serious Business economy balance MMO crap is just a huge bummer.
 
Playing: Renovate My Kitchen
Watching: MI Fallout, Deadpool 2, House
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19. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 15:34 jacobvandy
 
MacLeod wrote on Jun 22, 2012, 15:03:
jacobvandy wrote on Jun 22, 2012, 14:34:
And conveniently, the forum topic from yesterday where they announced this has been deleted, so you can't read where they plainly stated these "unintended consequences" were a part of the deal.

Google Cache is your friend.


Oh I know it's still out there, all the news places quoted it and whatnot, but deleting it (and burying hundreds of angry posts, I'm sure) is a desperate PR damage control move that only incriminates them further.
 
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18. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 15:34 Dev
 
theyarecomingforyou wrote on Jun 22, 2012, 12:41:
As I've said before, Blizzard's security precautions are woefully lacking and nonsense like this doesn't make them look any more credible.
I think the only security precation they took was the always online. I think they assumed that would be good enough on its own lol.
 
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17. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 15:15 Armengar
 
Small to medium businesses certainly work this way but larger businesses do not. Credit card clearing can be done through intermediatories such as commidea. They will install a clearing box for you and your purchases are processed "in house", no need to purchase insurance or dodgy cards, they are processed quickly and securely (much the same way they would be if you used an ATM machine from an different originating bank). Precisely to avoid issues such as "24 hour clearance" even on "customer not present" transactions.

I highly doubt blizzard pay fees to a 3rd party when they could pay a lump sum and process their own.

Bluff and bluster.
 
Its not the cough that carries you off but the coffin they carry you off in.
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16. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 15:07 Kastagir
 
Silicon Avatar wrote on Jun 22, 2012, 12:19:
How long could it possibly take to process a credit card?

This is something retail does in like 3 seconds.


Debit purchases will complete the transaction in a short period of time. Credit purchases simply acquire approval for the purchase and then block out a chunk on your account to be processed sometime in the next 24 hours.

Man, this Diablo III business is a non-stop flow of bad press. And all of it comes from the online requirement. What were the odds?
 
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15. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 15:03 MacLeod
 
jacobvandy wrote on Jun 22, 2012, 14:34:
And conveniently, the forum topic from yesterday where they announced this has been deleted, so you can't read where they plainly stated these "unintended consequences" were a part of the deal.

Google Cache is your friend.

 
Avatar 19484
 
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14. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 14:34 jacobvandy
 
No, they're lying through their teeth. The only way those things would be "unintended consequences" is if they just plain forgot that the starter edition had those limitations, which is VERY hard to believe. They thought they were being clever with this new "security measure," being able to keep an account in the kiddy pool before flipping a switch and opening it up to the full shebang later... I'm absolutely sure they didn't think people would mind the level/progress cap, so blinded they are by their own arrogance.

And conveniently, the forum topic from yesterday where they announced this has been deleted, so you can't read where they plainly stated these "unintended consequences" were a part of the deal.
 
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13. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 14:29 Slashman
 
Wowbagger_TIP wrote on Jun 22, 2012, 14:21:
AngelicPenguin wrote on Jun 22, 2012, 14:15:
Luke wrote on Jun 22, 2012, 13:19:
talk to kotaku but not the d3 forum ok ok

So many of your posts are like fun little riddles. I'm thinking "what is he trying to convey here" with your short little sentences with words that don't quite fit together.

Seems pretty obvious. He's annoyed that they will talk to Kotaku, but not answer these questions in the D3 forums where actual D3 players are asking them.

That's what I got too. And he does have a point.
 
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12. Re: Diablo III 72 Hour Restrictions to Change Jun 22, 2012, 14:21 Wowbagger_TIP
 
AngelicPenguin wrote on Jun 22, 2012, 14:15:
Luke wrote on Jun 22, 2012, 13:19:
talk to kotaku but not the d3 forum ok ok

So many of your posts are like fun little riddles. I'm thinking "what is he trying to convey here" with your short little sentences with words that don't quite fit together.

Seems pretty obvious. He's annoyed that they will talk to Kotaku, but not answer these questions in the D3 forums where actual D3 players are asking them.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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51 Replies. 3 pages. Viewing page 2.
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