Bethesda Still Wants RAGE to be All the Rage

Though there has been no talk of follow-ups to RAGE since the release of id Software's first-person shooter, Bethesda's Pete Hines tells Eurogamer that it's "certainly our hope and certainly our intent" that this becomes a big franchise. "We're looking at doing some things with Rage. But obviously the first thing out of anybody's lips now when we talk about id is not, hey, what else is up with Rage? They're asking the question they've been asking for five years, six years, seven years, which is, where's Doom 4? What about Doom 4?," he explains. "As far as where we are with Rage, the future for that is still TBD." Along the way he addresses other recent rumors to some extent or another, saying DOOM 4 is still in development, and that he can't say whether Human Head has been removed as developer for Prey 2.
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Re: Bethesda Still Wants RAGE to be All the Rage
Jun 8, 2012, 18:17
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Re: Bethesda Still Wants RAGE to be All the Rage Jun 8, 2012, 18:17
Jun 8, 2012, 18:17
 
Soulburner wrote on Jun 8, 2012, 18:00:
Am I the only one who enjoyed Rage? I think it was the best single player shooter of 2011. The textures were blurry, but in overall, beautiful. The enemy animations were near perfect, the weapons rocked, NPCs looked great. The plot was pretty lame, the pseudo-non-linearity and RPG elements were kind of forced... but it was a lot of fun anyway.
Agreed. The on-foot stuff was fun; gunplay was good (a non-cover based shooter in 2011!), the levels worked well, and the enemies were interesting (as opposed to being a generic target you never think about). However the driving portions were tedious, the ending was atrocious, and everything you said about the textures is true.

It's not a bad game, but it could have been better.
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