Ventura wrote on Jun 7, 2012, 18:13:
Dev wrote on Jun 7, 2012, 09:44:
BTW, blizzard says repair costs could go up 600%.
With my Barbarian in Act 1 Inferno, I'd be fucked. I don't even think I'd break even.
I was fighting an elite last night, and he put one of those spinning beams down so close to me, I didn't see it until it activated. I went from 3/4 health to dead faster than you could snap your fingers. And I'm supposed to be a tank, if you can believe that. Cloth-wearing Wizards in MMOs last longer in combat than I do.
It's much the same with the mobs that spawn the fire on the floor, or have the fire chains that join them. Get anywhere near that shit, and if you don't move fast, you're gone. So what happens is that you end up with a game of kite and die, damaging them just a bit more each time, until you can finally take them out. If they healed up fully between each death of mine, I don't think I'd be able to get anywhere in this game.
What is it someone else said, 7 years in the making? How the hell did they miss this?
I agree. Very stupid idea and encourages skipping hard mobs and packs even more, even though they want to fix that. Blizzard logic...
Up to 30k repair costs I guess. That a few times on an evening and I am broke and might aswell quit the game because I wont be farming all day long just to pay my repair bills.
Or maybe they only do it this way because they think then more people will buy gold on the real money AH.
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.