Diablo III Patched & Next Patch Notes

The Diablo III Website has word that a new version 1.0.2b patch is now available in Blizzard's action/RPG sequel. This includes some bug fixes as well as changes to the auction house. Blizzard also offers this preview of the upcoming version 1.0.3 patch for the game, which will offer more significant changes when it's released later this month. These changes include much more liberal drops of higher level items, the addition of guaranteed rare item drops for killing a bosses when stacking Nephalem Valor, the dropping of monster bonus damage in co-op, the increase of repair costs, attack speed fixes, a drop in blacksmith and jeweler prices, and more. They say that class balance tweaking will not be a focus in this patch, and this will likely wait until version 1.1.
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Re: Diablo III Patched & Next Patch Notes
Jun 7, 2012, 14:21
20.
Re: Diablo III Patched & Next Patch Notes Jun 7, 2012, 14:21
Jun 7, 2012, 14:21
 
Wallshadows wrote on Jun 6, 2012, 22:40:
Yeah, I did that too and cranked out a Demon Hunter to help gear my Barbarian. The problem was that playing a glass cannon class really made me more frustrated than getting stomped in full tank spec by Fallen.

While I can appreciate the method of burning them down first it leaves a lot to be desired when ranged mobs and certain types of melees (Herald of Pestilence in Act 3) can attack you with what often feel like guided missiles or have an incredibly huge detection box. Hell, some mobs like the Hellflyers can sometimes just pop in without an animation and kill you!

Act 2 was an annoying gear check but Act 3 is a fucking nightmare of pussy Fallen hit-and-run tactics on 50% of the mobs.

In the end, I dumped my DH because it made me want to put my face through a wall and ended up getting my Barb to Act IV and 'working on' Rakinoth...

Yeah I had those problems too once. Then the lag cleared.
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
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