Anyway, the smithing perk tree is way out of whack, and the armor ratings need a total overhaul. If you're going for light armor like I did and want the best weapons, you have to take the heavy armor perks that you wont use just to get access to the other weapons
I agree with you but there's a mod to fix this until Bethesda decides (No Perk prereqs) and it even has different versions that don't touch certain trees like crafting if you want a more balanced approach. There are also some perk overhaul mods but I haven't checked them out yet. About 30 minutes at the Workshop fixed up most of my problems with Skyrim last night.
I just wish Bethesda would let someone else do the combat engine. Combat always sucks in the ES games - poorly animated, little to no feedback on hits and it looks like puppets dancing around. I had to laugh when I used one of my dragon shouts on some bandit on a mountain and it literally blew him off like a cannonball into the horizon.
Playing: Xenoblade Chronicles DE, Ys IX, God of War
Watching: Lupin, You me and the Apocalypse, Days of Thunder