The Half Elf wrote on Jun 4, 2012, 22:40:
CJ_Parker wrote on Jun 4, 2012, 17:40:
The Half Elf wrote on Jun 4, 2012, 16:54:
That's the problem, even if they player base surges, those who are higher then 15 (more like the 30-40 range like my character) are still in empty zones without enough people to do all the damn heroics that are filling up more then half of my quest journal.
Just phuck the heroics. They may yield decent XP but in the time spent looking for a group you will make 2x the amount of XP doing regular quests.
The thing is I REALLY do enjoy the content in TOR, and I really do want to experience all of it. The problem is when you have a limit of 25 quests, and 15 or more are Heroics, it's a problem.
Same thing with the Task Forces. I would love to do The Jedi Prisoner, but getting people who want to do it on regular difficulty is damn near impossible.
I know. I last played TOR in January and even then it was really hard to find a group for the mid level heroics (Jedi Sentinel). People just didn't seem to be interested. I also ended up with lots of unfinished heroics from Tatooine and Alderaan in my journal and eventually deleted them all because some had turned grey in the meantime anyway.
I think it's not just a case of server population but also a matter of the type of player this game is attracting. TOR seems to be attracting a lot of single players who are fine with just playing the game their way - single.
For example, I've never seen MMO chat as dead as in TOR. Even when there were 60 people on a planet there was zero talk going on (unless it was Friday night and you had a couple of drunks spamming chat with nonsense).
Their group finder is coming way too late. Most people -the real MMO'ers- who wanted more than just a watered down KotOR 3 with an always online requirement have long moved on...