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| [Jun 01, 2012, 8:46 pm ET] - Share - Viewing Comments |
Rockstar announces that the Windows edition of Max Payne 3 is now available, offering the latest installment in this noir-inspired third-person shooter sequel. Here's word: To celebrate the international launch of Max Payne 3 for PC, check out the new Official PC Launch Trailer, comprised entirely of footage from the PC version.
Developed in parallel with the game's console versions, the PC version of Max Payne 3 supports a number of advanced graphics options, scalable high-resolution textures and character models, DirectX11 features, multi-monitor support and 3D.
Featuring cutting edge shooting mechanics for precision gunplay, advanced new Bullet Time® and Shootdodge™ effects, full integration of Natural Motion's Euphoria® Character Behavior system for lifelike movement and a dark and twisted story, Max Payne 3 is a seamless, highly detailed, cinematic experience.
See system specs, screens and additional Max Payne 3 PC info at www.rockstargames.com/maxpayne3/pc.
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Re: Ships Ahoy - Max Payne 3 |
Jun 2, 2012, 08:12 |
theyarecomingforyou |
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MadBoris wrote on Jun 2, 2012, 03:54: While some may not like the storytelling by cutscenes, let's not be too quick to condemn them for providing us with expensive content to help try and build a story narrative. With travesties like the recent D3 release, and studios getting shutdown recently, we can at least give devs a break for trying to give us some content, especially with them making some effort on the PC port, another plus From the way it's described the cutscenes aren't just for narrative, they're a way to mask the loading times. If it really is combat, cutscene, combat, cutscene then I can see that getting old real quick. I'm all for games having an in-depth narrative but that can - and typically is - done without cutscenes that takes away control from the player.
It's nice to hear that performance doesn't seem to be an issue, though I'd still like to see more opinions on that (particularly from players running maximum settings, like anti-aliasing). Even so I'll be waiting for it to go on sale - I've been burnt too many times with Rockstar games. |
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Jun 1, 20:53 |
Re: Ships Ahoy - Max Payne 3 |
wtf_man |
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Jun 1, 21:15 |
Re: Ships Ahoy - Max Payne 3 |
Bill Borre |
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Jun 1, 21:46 |
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Jerykk |
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Jun 1, 22:51 |
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Fantaz |
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Jun 1, 23:33 |
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Cutter |
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Jun 2, 03:54 |
Re: Ships Ahoy - Max Payne 3 |
MadBoris |
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Jun 2, 05:51 |
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reisub |
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Jun 2, 06:15 |
Re: Ships Ahoy - Max Payne 3 |
Iurand |
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21. |
Jun 2, 08:12 |
Re: Ships Ahoy - Max Payne 3 |
theyarecomingforyou |
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Jun 2, 09:56 |
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Acleacius |
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Jun 1, 23:00 |
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space captain |
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Jun 1, 23:13 |
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dumpy |
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Jun 1, 23:16 |
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Prez |
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Jun 1, 23:21 |
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space captain |
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Jun 1, 23:32 |
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Bumpy |
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Jun 1, 23:49 |
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Dmitri_M |
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Jun 1, 23:54 |
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Acleacius |
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Jun 2, 00:16 |
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Fantaz |
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Jun 2, 00:07 |
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Aero |
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Jun 2, 01:57 |
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Wowbagger_TIP |
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Jun 2, 01:59 |
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Dades |
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Jun 2, 03:17 |
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StingingVelvet |
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Jun 2, 11:43 |
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Aero |
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Jun 2, 12:22 |
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Dmitri_M |
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Jun 2, 11:46 |
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Sepharo |
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Jun 2, 12:23 |
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Dades |
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Jun 2, 12:33 |
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born2expire |
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Jun 2, 13:09 |
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Aero |
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Jun 2, 13:45 |
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space captain |
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Jun 2, 13:24 |
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Dades |
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Jun 2, 18:22 |
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siapnar |
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Jun 2, 20:10 |
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Dades |
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Jun 2, 20:44 |
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Flatline |
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Jun 2, 21:40 |
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Dmitri_M |
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Jun 2, 21:48 |
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space captain |
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Jun 3, 02:52 |
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Flatline |
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Jun 3, 11:33 |
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siapnar |
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Jun 3, 15:51 |
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Aero |
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Jun 3, 17:31 |
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Flatline |
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Jun 4, 01:41 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 4, 01:51 |
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Sepharo |
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Jun 4, 08:55 |
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RollinThundr |
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Jun 4, 08:58 |
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Quinn |
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Jun 4, 19:49 |
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Sepharo |
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Jun 5, 14:16 |
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Flatline |
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Jun 2, 23:37 |
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Sepharo |
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Jun 2, 23:45 |
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Dmitri_M |
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Jun 3, 02:59 |
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Flatline |
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Jun 3, 10:59 |
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space captain |
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Jun 5, 11:01 |
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Verno |
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Jun 5, 12:01 |
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Sepharo |
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Jun 5, 12:20 |
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Verno |
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Jun 5, 17:57 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 5, 19:38 |
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Sepharo |
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Jun 6, 01:43 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 6, 07:33 |
Re: Ships Ahoy - Max Payne 3 |
Bumpy |
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Jun 6, 17:49 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 7, 09:58 |
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Ant |
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Jun 7, 16:44 |
Re: Ships Ahoy - Max Payne 3 |
Quinn |
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Jun 7, 16:55 |
Re: Ships Ahoy - Max Payne 3 |
Ant |
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