Diablo III Patched

The Diablo III Website announces a new version 1.0.2a patch is now live for the action/RPG sequel. This includes updated tooltips for fixes in the recent hotfix and a couple of reduced rewards for replaying a couple of quests. The Patches Scrolls has a manual edition of the patch for those having problems with the automatic update. Here are the patch notes:

General

  • Tooltips for the following class abilities have been updated to reflect changes made in patch 1.0.2 and previous hotfixes:
    • Demon Hunter
      • Smoke Screen (Skill Rune – Lingering Fog)
    • Monk
      • Fists of Thunder (Skill Rune – Quickening)
      • Mantra of Healing (Skill Rune – Boon of Inspiration)
    • Wizard
      • Energy Armor (Skill Rune – Force Armor)
  • Nigel Cutthroat has recently fallen on hard times and will now drop lower quality items when slain
  • Gold and quest experience rewards for replaying "Heart of Sin: Get the Soul of Azmodan" have been reduced
  • Gold and quest experience rewards for replaying "Heart of Sin: Go to the Keep" have been removed

Auction House

  • The maximum duration for posted auctions has been reduced from 48 hours to 36 hours
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45.
 
Re: Diablo III Patched
Jun 2, 2012, 00:01
45.
Re: Diablo III Patched Jun 2, 2012, 00:01
Jun 2, 2012, 00:01
 
eunichron wrote on Jun 1, 2012, 22:04:
I think you guys are suffering from a false sense of nostalgia. As you all said, you played Diablo 2 for years, as did I... but after years of Diablo 2 how long was it before you had personally found every unique/set item in the game? How long was it until your character had the absolute best gear possible? How much of that gear did you get by trading/buying it from other players? How long did you spend farming X boss/miniboss for it? Diablo 3 has been out for 2.5 weeks, are you really expecting to have the best gear possible from a game whose item treadmill is designed to last years (as Diablo 2's did)? Aside from some quirks in itemization (legendaries really should have set stats, i.e. it's fine if the amount of a certain stat is randomized, but finding a Wizard only legendary with strength on it is outright ridiculous), it really isn't any different from Diablo 2 in terms of the rate of acquisition.

Partially agreeing with you - but where is the longevity in D3 if you can just buy everything at the AH? Or RMAH when it is up?
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