GOG.com’s Trevor Longino - Diablo III style DRM could make us ‘lose a chunk of gaming history.”
Games like Diablo III with bespoke constantly online DRM could be lost to gaming culture at large if for any reason the games publisher or developer stops supporting that infrastructure. So when you lose that online connection, you lose a chunk of gaming history.
Jerykk wrote on May 28, 2012, 22:33:
True, but that's assuming that this becomes a standard practice. Diablo 3 got away with it because it's Diablo 3. Very few other brands hold such strength in the PC market. Ubisoft tried it with multiple brands and utterly failed, causing them to eventually revoke the online-only requirement. I'd be surprised if any non-Blizzard game could get away with the same DRM scheme, especially after the issues that people encountered (and are still encountering) since D3's launch.