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New DayZ Mod

The DayZ Mod Website now offers a new version of this mod for Arma II that's caused such a sensation. This tweet mentions the update, which brings the mod to version Thanks Shok.

1. Re: New DayZ Mod May 22, 2012, 11:51 Shok
I forgot to mention he changed a lot of things. Enabling the body temperature status, getting infected, etc:

HOTFIX : 21 MAY 2012
Affected addons:
* dayz_code

* [FIXED] Loosing temperature way too fast
* [FIXED] Not enough wood available for spawn
* [FIXED] Matches way too rare
* [FIXED] Reduced impact of infection (coughing amount and blood loss, will only loose 2000 blood)

HOTFIX : 21 MAY 2012
Affected addons:
* dayz_code

UPDATE : 21 MAY 2012
Affected addons:
* dayz_code 1.5.8
* dayz_equip 1.2.4
* dayz_sfx 1.1.1
* dayz 1.2.5
* dayz_weapons 1.1.1

Developer's Note:


* This is a pretty major update. I don't really know what affect the new sickness and temperature system will have on player behavior especially with antibiotics being so scarce.
* It is the genesis of an idea, so please remember this might cause havoc. You need to be careful.
* To light a fire, you need matches and wood in your inventory. Place more wood in the inventory of a fireplace to keep the fire going.
* A fire that does not have wood in it will go out when you try to light it.
* You can tell you have an infection, because your character will start coughing. The infection causes you to loose blood down to a minimum of 6000. This leaves you with reduced blood until you take antibiotics.

* [NEW] Server cleanup system replaced with a more agressive one
* [NEW] Inventory Interaction system (right-click on items in gear screen to bring up interactions)
* [NEW] Temperature System now implemented (effects are limited)
* [NEW] Chance of catching an infection the lower your temperature
* [NEW] Chance of catching an infection from already infected players
* [NEW] Water can be filled in ponds, all water pumps, wells, but not the sea
* [NEW] Forced disconnection saving for abort and alt+F4
* [NEW] Zombie's will investigate player deaths
* [NEW] Adrenaline rush from panicing causes greately increased hunger for a while
* [NEW] Bandaging Sound when bandaging yourself/someone
* [NEW] Coughing sound when you have an infection
* [NEW] Camera Shake when temperature drops extremely low
* [NEW] PROTIP: Use Global Chat/VOIP in populated areas
* [NEW] Fire requires wood to keep burning
* [NEW] Various Loot spawn balancing changes
* [FIXED] Should not be pellets for the Winny
* [FIXED] Whinny is way to powerful and quiet (mmmm your tears will be delicious)
* [FIXED] Helicopter loot despawning too fast
* [FIXED?] Too many zombies for the Carebears to be able to play
* [FIXED] Fog is way too thick
* [FIXED] Climbing a ladder with a pistol will cause you to fall
* [FIXED] Zombies not attracted to Flares and Chemlights
* [FIXED] Panic noises going apeshit all the time
* [FIXED] Zombie spotted alert far too quiet (increased slightly)
Avatar 9616
Next Post Reply Quote Edit Delete Report
    Date Subject Author
>> 1. May 22, 11:51 Re: New DayZ Mod Shok
  2. May 22, 11:55 Re: New DayZ Mod Techie714
  3. May 22, 12:02 Re: New DayZ Mod Bhruic
  4. May 22, 12:13  Re: New DayZ Mod PHJF
  5. May 22, 12:19   Re: New DayZ Mod Retired
  6. May 22, 12:38    Re: New DayZ Mod JayDeath
  7. May 22, 12:53     Re: New DayZ Mod Mad Max RW
  8. May 22, 13:14      Re: New DayZ Mod Retired
  9. May 22, 13:32   Re: New DayZ Mod Verno
  10. May 22, 14:15    Re: New DayZ Mod siapnar
  11. May 22, 14:35     Re: New DayZ Mod eRe4s3r
  12. May 22, 14:38      Re: New DayZ Mod siapnar
  13. May 22, 14:41       Re: New DayZ Mod PHJF
  39. May 23, 08:54   Re: New DayZ Mod Dmitri_M
  14. May 22, 15:14  Re: New DayZ Mod Cutter
  15. May 22, 15:35   Re: New DayZ Mod J
  16. May 22, 15:43    Re: New DayZ Mod DarkCntry
  17. May 22, 15:48     Re: New DayZ Mod J
  23. May 22, 17:41      Re: New DayZ Mod LittleMe
  18. May 22, 15:49     Re: New DayZ Mod Shok
  19. May 22, 15:58      Re: New DayZ Mod J
  20. May 22, 16:07 Re: New DayZ Mod Dev
  21. May 22, 16:31  Re: New DayZ Mod J
  22. May 22, 17:34   Re: New DayZ Mod Frijoles
  24. May 22, 17:48    Re: New DayZ Mod LittleMe
  25. May 22, 18:50     Re: New DayZ Mod Shok
  28. May 22, 22:19   Re: New DayZ Mod Dev
  30. May 22, 22:31    Re: New DayZ Mod Bumpy
  31. May 22, 22:58     Re: New DayZ Mod Echo Red Park
  32. May 23, 00:18      Re: New DayZ Mod LittleMe
  35. May 23, 07:38       Re: New DayZ Mod Echo Red Park
  42. May 23, 11:33        Re: New DayZ Mod Orogogus
  43. May 23, 22:11         Re: New DayZ Mod eRe4s3r
  44. May 23, 23:10          Re: New DayZ Mod Dev
  45. May 24, 00:24           Re: New DayZ Mod eRe4s3r
  33. May 23, 02:49    Re: New DayZ Mod J
  34. May 23, 05:15     Re: New DayZ Mod J
  36. May 23, 07:55      Re: New DayZ Mod gray
  40. May 23, 09:05       Re: New DayZ Mod J
  41. May 23, 09:09    Re: New DayZ Mod Dmitri_M
  26. May 22, 19:02 Re: New DayZ Mod mickelobe
  27. May 22, 20:56  Re: New DayZ Mod Cutter
  29. May 22, 22:31 Re: New DayZ Mod MrBone
  37. May 23, 08:01 Re: New DayZ Mod Bumpy
  38. May 23, 08:05  Re: New DayZ Mod gray

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