ASeven wrote on May 21, 2012, 17:43:
Food for thought in 2 points:
Blizzard has proven that they aren't really that good at server technology. The servers went down for a long period and still suffer from downtime. If they cannot fix such a basic thing, what guarantees D3 gamers have of them having a strong server security in the first place, considering that any game using real money always attracts the seedy part of the internets?
If Diablo3 had been developed and published by another publisher like EA or Ubisoft and was called something else but everything else remained equal, would people be so fervent in defending the game then?
I'm starting to think D3 may have been the first observable game that sold on name and name alone.
How do you figure that? They ran a MMO that at peak ran very reliably with what 12 million active accounts. The crappy launch D3 server status is more or less a given. They aren't going to have that kind of demand in say 4 months, so they don't get it on launch. Granted I think it is obvious they scaled it back too much, but in general that is something that will happen with any popular game.
As for defending the game, I don't really feel the need to. I am having a lot of fun playing it with friends. I don't feel it is game of the year or anything, but good fun as the servers are stable.
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