Tribes: Ascend Passes 1M Downloads

Hi-Rez Studios announces that the client for Tribes: Ascend has been downloaded more than one million times since the launch of the multiplayer shooter sequel a bit over a month ago. "We’re thrilled that over 1 million gamers have discovered the fast-paced and skill-based gameplay of Tribes," said Todd Harris, Hi-Rez Studios Chief Operating Officer. "It is truly the player support of the title that has driven the population growth and fuels our team to deliver updates."
View : : :
77.
 
Re: Tribes: Ascend Passed 1M Downloads
May 17, 2012, 05:34
77.
Re: Tribes: Ascend Passed 1M Downloads May 17, 2012, 05:34
May 17, 2012, 05:34
 
Flatline wrote on May 16, 2012, 13:10:
Matshock wrote on May 16, 2012, 12:31:
That's the problem though- it takes at least 5 people who are good at flag defense AND choose to do it vs. 1 that barely knows how to cap. If both teams actually get enough defense people then things get interesting.

Part of this I blame on map/game design. Most flags are seriously placed out in the open in ski ramp paths to facilitate difficult defense. Lone wolf flag cappers can dominate because the maps are designed to let them dominate.

I don't know how long some of you have played tribes but blaming these issues just on map design is false. There were plenty of maps in T1 and T2 where the flag was in a wide open space open to fast routes. (Canyon Crusade anyone?) It was never that big an issue. Part of the problem is that there is no ability to kill the capper at the flag stand. No ability for LD to mine disc kill someone coming in for a lame attempt. In T1/T2, cappers actually had to run a good timed route to get a clean grab and escape. In Ascend, most any fumble bumb can llama grab with very little issue.

Secondly I don't know why, but every frickin non dynamix tribes game has issues with chasing. Why is it that in T1/T2 you could move to chase from a stand still after a capper coming in full speed. A quick disc jump and chase. It was weak in Tribes Vengeance and its weak in Tribes Ascend. Is this suppose to be Tribes or what?

In an attempt to make the game more casual it has brought about other balance issues that make this game less appealing for real competitive play. Who can honestly take this game serious when you have auto regen and no team damage? when every capper can llama in for a grab and pop away with some nitrons. Its more like s shiny variant of Shifter/Renegades.
Date
Subject
Author
3.
May 16, 2012May 16 2012
4.
May 16, 2012May 16 2012
7.
May 16, 2012May 16 2012
12.
May 16, 2012May 16 2012
17.
May 16, 2012May 16 2012
 77.
May 17, 2012May 17 2012
    Re: Tribes: Ascend Passed 1M Downloads
78.
May 17, 2012May 17 2012
79.
May 17, 2012May 17 2012
80.
May 17, 2012May 17 2012
81.
May 17, 2012May 17 2012
85.
May 17, 2012May 17 2012
87.
May 18, 2012May 18 2012
88.
May 18, 2012May 18 2012
84.
May 17, 2012May 17 2012
82.
May 17, 2012May 17 2012
83.
May 17, 2012May 17 2012
86.
May 18, 2012May 18 2012
8.
May 16, 2012May 16 2012
9.
May 16, 2012May 16 2012
14.
May 16, 2012May 16 2012
16.
May 16, 2012May 16 2012
15.
May 16, 2012May 16 2012
19.
May 16, 2012May 16 2012
36.
May 16, 2012May 16 2012
38.
May 16, 2012May 16 2012
39.
May 16, 2012May 16 2012
60.
May 16, 2012May 16 2012
47.
May 16, 2012May 16 2012
52.
May 16, 2012May 16 2012
61.
May 16, 2012May 16 2012
62.
May 16, 2012May 16 2012
23.
May 16, 2012May 16 2012
65.
May 16, 2012May 16 2012
66.
May 16, 2012May 16 2012
10.
May 16, 2012May 16 2012
11.
May 16, 2012May 16 2012
13.
May 16, 2012May 16 2012
5.
May 16, 2012May 16 2012
24.
May 16, 2012May 16 2012
28.
May 16, 2012May 16 2012
21.
May 16, 2012May 16 2012
29.
May 16, 2012May 16 2012
30.
May 16, 2012May 16 2012
53.
May 16, 2012May 16 2012
22.
May 16, 2012May 16 2012
27.
May 16, 2012May 16 2012
31.
May 16, 2012May 16 2012
25.
May 16, 2012May 16 2012
20.
May 16, 2012May 16 2012
42.
May 16, 2012May 16 2012
26.
May 16, 2012May 16 2012
32.
May 16, 2012May 16 2012
33.
May 16, 2012May 16 2012
34.
May 16, 2012May 16 2012
35.
May 16, 2012May 16 2012
37.
May 16, 2012May 16 2012
48.
May 16, 2012May 16 2012
43.
May 16, 2012May 16 2012
46.
May 16, 2012May 16 2012
55.
May 16, 2012May 16 2012
44.
May 16, 2012May 16 2012
50.
May 16, 2012May 16 2012
51.
May 16, 2012May 16 2012
45.
May 16, 2012May 16 2012
49.
May 16, 2012May 16 2012
57.
May 16, 2012May 16 2012
59.
May 16, 2012May 16 2012
63.
May 16, 2012May 16 2012
64.
May 16, 2012May 16 2012
67.
May 16, 2012May 16 2012
69.
May 16, 2012May 16 2012
71.
May 16, 2012May 16 2012
72.
May 16, 2012May 16 2012
73.
May 16, 2012May 16 2012
74.
May 16, 2012May 16 2012
75.
May 16, 2012May 16 2012
76.
May 16, 2012May 16 2012
68.
May 16, 2012May 16 2012
70.
May 16, 2012May 16 2012