finga wrote on Apr 25, 2012, 01:47:Beelzebud wrote on Apr 25, 2012, 00:22:Zenimax (Bethesda's parent company) bought id Software more than two years before Rage was released.
I'd say that putting their focus on consoles didn't help them stay in business. It produced their first complete flop, and put them in a position to have to sell the company.
Mad Max RW wrote on Apr 25, 2012, 08:39:
id software gets into the console business right when the sales are in a massive slide. You're all idiots and Rage ruined them.
Its not a bad thing, and it sure isn't as simple as "being good" to your customers. You can't make everyone happy, and it's hard to know what consumers want. When business is good and you can financially afford it, you don't have to make hard decisions or compromises that potentially screw over part of your consumer base in order to keep your company afloat.
Jerykk wrote on Apr 25, 2012, 02:49:Supporting your customers and all that goodwill shit, they only do that if it makes financial sense to do so.
You make that sound like a bad thing. If being good to customers is the best way to profit, both customers and businesses should be happy. Companies like CD Projekt and Valve have proven that you don't have to screw over your customers (or potential customers) in order to be profitable.
Supporting your customers and all that goodwill shit, they only do that if it makes financial sense to do so.
Cutter wrote on Apr 25, 2012, 02:20:SirKnight wrote on Apr 24, 2012, 23:26:
Yeah, how dare game companies try to stay in business. Evil bastards.
lol!
Not everyone and every company is a slave to the dollar. Why support companies that won't support you? Maybe some of you are happy to take their leavings, but the rest of us aren't and they won't get our money.
SirKnight wrote on Apr 24, 2012, 23:26:
Yeah, how dare game companies try to stay in business. Evil bastards.
lol!
Beelzebud wrote on Apr 25, 2012, 00:22:Zenimax (Bethesda's parent company) bought id Software more than two years before Rage was released.
I'd say that putting their focus on consoles didn't help them stay in business. It produced their first complete flop, and put them in a position to have to sell the company.
Beelzebud wrote on Apr 25, 2012, 00:22:
I'd say that putting their focus on consoles didn't help them stay in business. It produced their first complete flop, and put them in a position to have to sell the company.
This is now QuakeCon in name only. They should just rename it to BethesdaCon. Just look at where it was announced...