Orogogus wrote on Apr 20, 2012, 17:18:
HorrorScope wrote on Apr 20, 2012, 16:59:
NKD wrote on Apr 20, 2012, 16:57:
A lot of whining about a stress test. The whole point of this is to blow the servers up so that they can be more prepared come launch.
Not totally, the ultimate point is hoping they don't blow up so you can go live. But face it no matter how many issues this or Tera have, the date is set it's shipping ready or not.
Servers were not ready.
I doubt that their goal is to have zero wait at launch for everyone. That kind of readiness would imply a lot of hardware (and money) wasted on every single other day until the next big thing launches. Rather than getting perfect turnaround they'd probably aim for a "good enough" point that keeps people sufficiently close to happy and the game uploaded to everyone within a reasonable window. Overstress conditions would be good data to have to identify the amount of expansion needed.
So basically you're saying that they're planning to fuck over some of their users to save some cash on hardware? This game requires an online connection to their servers, and you're claiming that they are planning to have insufficient capacity to handle peak loads. Nice.
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)