Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.
The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
jimnms wrote on Apr 12, 2012, 06:46:
You can also try a stress testing program like OCCT that can stress individual parts of the system. I had one system a while back that locked up only with one game. It turned out to be the PSU. This was before Steam, and for some reason just that one game would lock up the system during the CD check.
My previous system had a PSU go bad, and when it did it messed something up on the MB. It would run fine for months, then start giving me blue screens on start up. All I had to do was open the case, unplug the SATA cable, plug it back in and it was fine for a few months. I still have that system, it's about 6 years old (video card is 3), but it can still run some games.
Wolfen wrote on Apr 12, 2012, 18:51:So far, yes you can travel between levels. So yeah that's a good idea. Pick a room per level or two and unload, go back if needed.Dev wrote on Apr 12, 2012, 14:45:
What? No vendor? But how am I going to collect everything I find, store it in chests, and sell it for profit? It goes against my nature not to pick up everything in sight
Heh this reminded me of what I used to do in EOB1 and 2. Found a nice room, started dropping everything in nice piles sorted out by type. I could always go back and grab something I needed. I don't know yet if this game lets you back track from level to level, but it worked great in the EOB series.
Dev wrote on Apr 12, 2012, 14:45:
BTW, where can I get skulls from?Alamar wrote on Apr 12, 2012, 14:38:What? No vendor? But how am I going to collect everything I find, store it in chests, and sell it for profit? It goes against my nature not to pick up everything in sight
I reacted in typical old school rpg/adventure game fashion... I grabbed every shield and spear... But there is no vendor to offload this stuff heh...
I still have a bunch of crap (armor mostly) that I'll likely never use, but haven't purged yet..
-Alamar
Sepharo wrote on Apr 11, 2012, 21:05:
Dammit, updating video drivers didn't help, toggling between no vsync, vsync, and triple buffered didn't help either.
Two fuckin games I paid for now with this problem. Wish I knew what it was.
killer_roach wrote on Apr 12, 2012, 15:44:Actually, patching very much has to do with a game itself, which is why I mentioned it specifically as an example to counter what you said after reading it.Dev wrote on Apr 12, 2012, 15:39:
I also can't remember Almost Human screwing their fans over recently (such as saying you have to get the sequel to grimrock to get some bugs fixed), or screwing over their employees so much they had to class action lawsuit them.
Neither of which has anything to do with the games themselves, just your perception of them.
everyone wrote on Apr 12, 2012, 15:03:Orogogus wrote on Apr 12, 2012, 12:16:Arx Fatalis?
There have been a fair number of recent turn-based crawlers (albeit mostly on consoles and handhelds) while the last real-time one was...
Dev wrote on Apr 12, 2012, 15:39:nin wrote on Apr 12, 2012, 15:08:When I saw blue post that, I thought it was a very neat thing to do.
Well I'd argue I can't remember EA doing something like this recently:
http://www.bluesnews.com/s/129492/
I also can't remember Almost Human screwing their fans over recently (such as saying you have to get the sequel to grimrock to get some bugs fixed), or screwing over their employees so much they had to class action lawsuit them.
nin wrote on Apr 12, 2012, 15:08:When I saw blue post that, I thought it was a very neat thing to do.
Well I'd argue I can't remember EA doing something like this recently:
http://www.bluesnews.com/s/129492/
killer_roach wrote on Apr 12, 2012, 14:50:nin wrote on Apr 12, 2012, 14:30:
Any. They don't have the baggage and mistrust associated with EA. All they have to do is deliver a quality product, and they're miles ahead.
I'd argue that EA's reputation is largely undeserved (not that I'm saying I necessarily approve of their actions all the time, but those are things that affect my value perceptions of their products, not really impacting purchasing decisions), and you're too trusting of a developer who has no track record, but to each their own.
everyone wrote on Apr 12, 2012, 15:03:Orogogus wrote on Apr 12, 2012, 12:16:Arx Fatalis?
There have been a fair number of recent turn-based crawlers (albeit mostly on consoles and handhelds) while the last real-time one was...
Orogogus wrote on Apr 12, 2012, 12:16:Arx Fatalis?
There have been a fair number of recent turn-based crawlers (albeit mostly on consoles and handhelds) while the last real-time one was...
nin wrote on Apr 12, 2012, 14:30:
Any. They don't have the baggage and mistrust associated with EA. All they have to do is deliver a quality product, and they're miles ahead.
Alamar wrote on Apr 12, 2012, 14:38:What? No vendor? But how am I going to collect everything I find, store it in chests, and sell it for profit? It goes against my nature not to pick up everything in sight
I reacted in typical old school rpg/adventure game fashion... I grabbed every shield and spear... But there is no vendor to offload this stuff heh...
I still have a bunch of crap (armor mostly) that I'll likely never use, but haven't purged yet..
-Alamar
Dev wrote on Apr 12, 2012, 14:18:ASeven wrote on Apr 12, 2012, 14:12:I'm guessing anything that says REACH can be used like that.
Tip: You can use spears on the back characters as normal weapons.
killer_roach wrote on Apr 12, 2012, 13:59:nin wrote on Apr 12, 2012, 13:41:But a bunch of people here seem to give an irrational amount of slack to a game simply because it's by an indie developer.
Maybe because they have a much better reputation?
What reputation?
ASeven wrote on Apr 12, 2012, 14:12:I'm guessing anything that says REACH can be used like that.
Tip: You can use spears on the back characters as normal weapons.
killer_roach wrote on Apr 12, 2012, 13:59:nin wrote on Apr 12, 2012, 13:41:But a bunch of people here seem to give an irrational amount of slack to a game simply because it's by an indie developer.
Maybe because they have a much better reputation?
What reputation?