Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.
The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
Ant wrote on Apr 18, 2012, 15:18:There's a 4 member party.nin wrote on Apr 18, 2012, 15:12:I thought there were three other party mates?pacefalm wrote on Apr 18, 2012, 14:54:
Looking at the world map that came with the game I'm halfway expecting them to let us explore more of the world later on. Perhaps sequels or expansions with some of the locations shown would be cool.
I wondered that as well. Seemed odd to include one when (at least) so far, you're only in one dungeon.
nin wrote on Apr 18, 2012, 15:12:I thought there were three other party mates?pacefalm wrote on Apr 18, 2012, 14:54:
Looking at the world map that came with the game I'm halfway expecting them to let us explore more of the world later on. Perhaps sequels or expansions with some of the locations shown would be cool.
I wondered that as well. Seemed odd to include one when (at least) so far, you're only in one dungeon.
pacefalm wrote on Apr 18, 2012, 14:54:
Looking at the world map that came with the game I'm halfway expecting them to let us explore more of the world later on. Perhaps sequels or expansions with some of the locations shown would be cool.
Ant wrote on Apr 18, 2012, 09:42:No need to wait, its cheap enough at $13 and offers a good amount of playability as it is. Its not exactly short. Its fun to customize the characters and after running through the game on an easier mode and finding out how the skills work, one could crank up difficulty, and play on the hardcore no map option.
Cool. I will wait for the extras first. BTW, does this game have giant ants? [grin]
Dev wrote on Apr 18, 2012, 09:28:Cool. I will wait for the extras first. BTW, does this game have giant ants? [grin]Ant wrote on Apr 18, 2012, 00:56:Its not random because all the puzzles are specifically designed and tweaked for a particular map layout. Its a campaign. So hopefully when they get mod tools out, there will be mods with additional levels. And you can bet they will offer expansions for the game since its sold this well. They already have the game engine and assets, all they have to do is make some more maps.
Interesting. I heard that the map doesn't randomize and no mods from one of the videos before the game came out.
Ant wrote on Apr 18, 2012, 00:56:Its not random because all the puzzles are specifically designed and tweaked for a particular map layout. Its a campaign. So hopefully when they get mod tools out, there will be mods with additional levels. And you can bet they will offer expansions for the game since its sold this well. They already have the game engine and assets, all they have to do is make some more maps.
Interesting. I heard that the map doesn't randomize and no mods from one of the videos before the game came out.
Krovven wrote on Apr 18, 2012, 00:43:Interesting. I heard that the map doesn't randomize and no mods from one of the videos before the game came out.Ant wrote on Apr 17, 2012, 23:26:Dev wrote on Apr 17, 2012, 22:08:Yea, I guess no demo since the game is short, no multiplayer, not much replayability, etc.Ant wrote on Apr 15, 2012, 11:31:I dunno about a demo, but you can see exactly what the gameplay is like from youtube vids.
Will there be a playable demo? Does this game play like Eyes of Beholder games?
The game is not short. Plenty of replayability. Lots of secrets and several different classes and class specialization to play with.
Mod tools are coming apparently.
Ant wrote on Apr 17, 2012, 23:26:Dev wrote on Apr 17, 2012, 22:08:Yea, I guess no demo since the game is short, no multiplayer, not much replayability, etc.Ant wrote on Apr 15, 2012, 11:31:I dunno about a demo, but you can see exactly what the gameplay is like from youtube vids.
Will there be a playable demo? Does this game play like Eyes of Beholder games?
Dev wrote on Apr 17, 2012, 22:08:Yea, I guess no demo since the game is short, no multiplayer, not much replayability, etc.Ant wrote on Apr 15, 2012, 11:31:I dunno about a demo, but you can see exactly what the gameplay is like from youtube vids.
Will there be a playable demo? Does this game play like Eyes of Beholder games?
Ant wrote on Apr 15, 2012, 11:31:I dunno about a demo, but you can see exactly what the gameplay is like from youtube vids.
Will there be a playable demo? Does this game play like Eyes of Beholder games?
nin wrote on Apr 12, 2012, 20:57:Sepharo wrote on Apr 12, 2012, 20:40:Dev wrote on Apr 12, 2012, 20:28:Sepharo wrote on Apr 12, 2012, 20:12:Did you get a chance to run that directx updater?
Even though I didn't mean to I spent all day (after work and until bed) on this yesterday and I'm not going to do that today. I'll wait for a few patches I suppose
Yeah but it didn't help. Unless I'm mistaken wasn't that just regular ol directx? You were confusing me talking about installing "dx9" since I thought that was included with all directx installations.
DX has had small, periodic updates over time.
Looks like June 2010 was the most recent (for 9)?
http://www.microsoft.com/download/en/details.aspx?id=8109
But I still think you should swap the card and see what happens... :)
Sepharo wrote on Apr 12, 2012, 20:40:Dev wrote on Apr 12, 2012, 20:28:Sepharo wrote on Apr 12, 2012, 20:12:Did you get a chance to run that directx updater?
Even though I didn't mean to I spent all day (after work and until bed) on this yesterday and I'm not going to do that today. I'll wait for a few patches I suppose
Yeah but it didn't help. Unless I'm mistaken wasn't that just regular ol directx? You were confusing me talking about installing "dx9" since I thought that was included with all directx installations.
Dev wrote on Apr 12, 2012, 20:28:Sepharo wrote on Apr 12, 2012, 20:12:Did you get a chance to run that directx updater?
Even though I didn't mean to I spent all day (after work and until bed) on this yesterday and I'm not going to do that today. I'll wait for a few patches I suppose
Sepharo wrote on Apr 12, 2012, 20:12:Did you get a chance to run that directx updater?
Even though I didn't mean to I spent all day (after work and until bed) on this yesterday and I'm not going to do that today. I'll wait for a few patches I suppose
Dev wrote on Apr 12, 2012, 19:24:Wolfen wrote on Apr 12, 2012, 18:51:So far, yes you can travel between levels. So yeah that's a good idea. Pick a room per level or two and unload, go back if needed.Dev wrote on Apr 12, 2012, 14:45:
What? No vendor? But how am I going to collect everything I find, store it in chests, and sell it for profit? It goes against my nature not to pick up everything in sight
Heh this reminded me of what I used to do in EOB1 and 2. Found a nice room, started dropping everything in nice piles sorted out by type. I could always go back and grab something I needed. I don't know yet if this game lets you back track from level to level, but it worked great in the EOB series.
Since you can annotate the in game map (unless you are playing hardcore with no map), you can even click on the map to put a note, so you can mention where you dropped everything.