Bulletstorm Sequel Cancelled; PC Piracy Mentioned

In spite of EA saying the original "under-performed," a sequel to Bulletstorm was in the works at People Can Fly before being cancelled by parent company Epic Games reports GameSpot, who hear from Epic president Mike Capps on the topic. Mike indicates they have put the Polish developer on a different project they will "be announcing pretty soon," though there is no clue if this is the recently revealed PC game Epic is planning. "We thought a lot about a sequel, and had done some initial development on it, but we found a project that we thought was a better fit for People Can Fly," he said. "We haven't announced that yet, but we will be announcing it pretty soon." He goes on to praise Bulletstorm and says he'd love to go back to the property, "but right now we don't have anything to talk about." Just to stir the pot a little, the story concludes with Capps' comment that sales of the PC version may have been harmed by piracy: "We made a PC version of Bulletstorm, and it didn't do very well on PC and I think a lot of that was due to piracy. It wasn't the best PC port ever, sure, but also piracy was a pretty big problem."
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81.
 
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
Apr 10, 2012, 14:22
81.
Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned Apr 10, 2012, 14:22
Apr 10, 2012, 14:22
 
Beamer wrote on Apr 10, 2012, 13:07:
eRe4s3r wrote on Apr 10, 2012, 11:12:
Beamer wrote on Apr 10, 2012, 10:04:
If people didn't want to play it then it wouldn't have been pirated like crazy.

Correlation does not equal causation.

Untrue. Why would anyone possibly download a game if they do not want to play it? Some people mention things like "collecting" here, but does anyone think a meaningful number of people "collect" things they do not wish to play?
People downloaded the game because they wished to play it. Maybe only for curiosity, to see how bad it was, but clearly they desired to play it.

Missing point - also logical fallacies are always true - for they are logical fallacies ;p

You draw the wrong assumption by saying that they wanted to play it and would have paid money had there be no warez release and THAT is what causes lost sales, but you forget that pirates would NOT have played it had it not been available as a warez release. And thus, would not have the intention to buy it either. (sidenote: At full price)

Pirates obviously are influenced by hype as well - yet pirates make the conscious choice to pirate. They have no intention of buying it if they have the intention to pirate it. And this intention is not in relation to the availability of a warez release. The intention exists before the release or else someone would have no idea where to even find the release. That means the sales were never lost, because they never existed to begin with.

At best potential sales might be lost. But at this point for your argumentative line you might as well argue about the existence of the sound in that forest with no one to hear it.

They downloaded the game because they intend to play it without paying something yet your argument is based on the fact that they would have paid something. Which is a logical fallacy. Pirates would not PIRATE had they this intention of spending money you claim for them to have.

And only when someone has the intention of spending money is it a lost sale. Pirates never have this intention. (sidenote: obviously this generalization is only half-true, because I don't claim to know what ALL pirates think and do ,p)
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    Re: Bulletstorm Sequel Cancelled; PC Piracy Mentioned
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