Beamer wrote on Apr 10, 2012, 17:59:That's not what this thread's title is saying.
For clarification, he's not saying piracy doomed Bulletstorm 2
nin wrote on Apr 10, 2012, 16:05:If your game is "Good", piracy won't be an issue.
I don't know about that...
Kajetan wrote on Apr 10, 2012, 18:04:Kosumo wrote on Apr 10, 2012, 17:30:Nobody denies it.
Piracy is real,it does have a econmic effect on many industries.Prove it. Show us numbers. It's an economic effect. It should be easy.
Oh, wait. The United States Government Accountability Office couldnt find any reasonable, clear numbers:
http://www.gao.gov/new.items/d10423.pdf
Good luck!
All evidence is pointing towards that being the case. It's not just EA, Epic, Ubi or other big corps but also indies like Jeff Vogel (Spiderweb) or CD Project have expressed their dissatisfaction with rampant piracy.
CJ_Parker wrote on Apr 10, 2012, 17:23:Where are your numbers and facts?
Well, why don't you set a good example and start providing facts, hard numbers and data on why piracy is NOT a problem first?
See. You can't either.
AnointedSword wrote on Apr 10, 2012, 18:03:
.Do not come on here and try to BS...I am sick of seeing people say stuff without any facts or proof backing up their words.
Kosumo wrote on Apr 10, 2012, 17:30:Nobody denies it.
Piracy is real,
it does have a econmic effect on many industries.Prove it. Show us numbers. It's an economic effect. It should be easy.
Dev wrote on Apr 10, 2012, 17:49:Beamer wrote on Apr 10, 2012, 17:35:
I seriously don't get denying that piracy costs sales.xXBatmanXx wrote on Apr 10, 2012, 17:38:These two statements are NOT the same thing. There's a difference between saying "ZOMG EVERY PIRATED GAME COPY IS A LOST SALE", and "there's at least one lost sale from piracy"
A pirated game != a lost sale.
I agree (and I'd guess many others do too) that while there's some number of lost sales from piracy, many of the pirates would never have bought the game anyway.
Draugr wrote on Apr 10, 2012, 17:57:xXBatmanXx wrote on Apr 10, 2012, 17:38:
You can pirate skyrim, but it is the #1 game on Steam since it came out. Make a great game and you have great sales.
Piracy is a red herring for shitty games.
A pirated game != a lost sale.
Exactly, Bulletstorm had poor performance across the board, If PC piracy was really such an issue, then they would just forgo a PC version and stick with the consoles, but they know the sales won't pan out so they won't.
Bulletstorm doomed Bulletstorm 2, not piracy. That won't stop them from pretending it was a great game and it was all the pirates fault, as it easier to attract investors by saying the fault lies with an aspect out of your control.
xXBatmanXx wrote on Apr 10, 2012, 17:38:
You can pirate skyrim, but it is the #1 game on Steam since it came out. Make a great game and you have great sales.
Piracy is a red herring for shitty games.
Dev wrote on Apr 10, 2012, 17:49:Beamer wrote on Apr 10, 2012, 17:35:
I seriously don't get denying that piracy costs sales.xXBatmanXx wrote on Apr 10, 2012, 17:38:These two statements are NOT the same thing. There's a difference between saying "ZOMG EVERY PIRATED GAME COPY IS A LOST SALE", and "there's at least one lost sale from piracy"
A pirated game != a lost sale.
I agree (and I'd guess many others do too) that while there's some number of lost sales from piracy, many of the pirates would never have bought the game anyway.
xXBatmanXx wrote on Apr 10, 2012, 17:38:Beamer wrote on Apr 10, 2012, 17:35:Kosumo wrote on Apr 10, 2012, 17:30:
Or Al Lowe (of Lesure Suit Larry) saying how back in the day they sold more hint books than copies of that game.
Why do you need a hint book if your a pirate just having a look but you anit gonna play it any real amount of time?
Piracy is real, it does have a econmic effect on many industries.
To think otherwise is being nievie (shocking spelling sorry)
I seriously don't get denying that piracy costs sales.
Some people here are really, really adamant about always being right. I don't mean on this board, I mean they'll never admit that something they do is harmful and has adverse effects on things they love.
That said, it should just be accepted by the industry by now. I do not mean it should be allowed, but it should be built into every single sales projection and every single budget model. Your game will be pirated. Fact. Deal with it.
I'd wager most people DO take this into account but still mention it regularly to remind people that pirating isn't something that can be ignored.
Cue: "stop being a shill, I'm ignoring you, nothing potential consumers do is ever bad, the customer is always right."
I'm sure there's more I should respond to here and will when I have time.
You can pirate skyrim, but it is the #1 game on Steam since it came out. Make a great game and you have great sales.
Piracy is a red herring for shitty games.
A pirated game != a lost sale.
Beamer wrote on Apr 10, 2012, 17:35:
I seriously don't get denying that piracy costs sales.
xXBatmanXx wrote on Apr 10, 2012, 17:38:These two statements are NOT the same thing. There's a difference between saying "ZOMG EVERY PIRATED GAME COPY IS A LOST SALE", and "there's at least one lost sale from piracy"
A pirated game != a lost sale.
Beamer wrote on Apr 10, 2012, 17:35:Kosumo wrote on Apr 10, 2012, 17:30:
Or Al Lowe (of Lesure Suit Larry) saying how back in the day they sold more hint books than copies of that game.
Why do you need a hint book if your a pirate just having a look but you anit gonna play it any real amount of time?
Piracy is real, it does have a econmic effect on many industries.
To think otherwise is being nievie (shocking spelling sorry)
I seriously don't get denying that piracy costs sales.
Some people here are really, really adamant about always being right. I don't mean on this board, I mean they'll never admit that something they do is harmful and has adverse effects on things they love.
That said, it should just be accepted by the industry by now. I do not mean it should be allowed, but it should be built into every single sales projection and every single budget model. Your game will be pirated. Fact. Deal with it.
I'd wager most people DO take this into account but still mention it regularly to remind people that pirating isn't something that can be ignored.
Cue: "stop being a shill, I'm ignoring you, nothing potential consumers do is ever bad, the customer is always right."
I'm sure there's more I should respond to here and will when I have time.
Kosumo wrote on Apr 10, 2012, 17:30:
Or Al Lowe (of Lesure Suit Larry) saying how back in the day they sold more hint books than copies of that game.
Why do you need a hint book if your a pirate just having a look but you anit gonna play it any real amount of time?
Piracy is real, it does have a econmic effect on many industries.
To think otherwise is being nievie (shocking spelling sorry)
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad
See what you've done, pirates? It's scientifically proven that you ALL would have bought Bulletstorm if you hadn't pirated it, which is a fact proven in a laboratory by scientists. Also, the Mir Space Station would still be going strong if it wasn't for you!