John Romero's Shooter Plans

Former id Software designer John Romero indicated earlier this year he still has plans to design a first-person shooter, and now Eurogamer has word from the Loot Drop CEO this will probably be a PC-first "MMO-ish" persistent world game, though this is not anywhere near development at this point. "Yes, I'm definitely going to be making another shooter and it will be on PC first," he tells them. It's a persistent game, it has persistent player data, the character grows and gets better over time. I think most gamers expect that now anyway, but this was a design I'd done a while ago. I think it's pretty valid. "You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique. I wouldn't want to give out any specifics until I'm close to shipping it. I've learned my lesson about talking too soon about specific game features and release dates."
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Re: John Romero's Shooter Plans
Apr 6, 2012, 16:51
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Re: John Romero's Shooter Plans Apr 6, 2012, 16:51
Apr 6, 2012, 16:51
 
Rigs wrote on Apr 6, 2012, 15:57:
The way I see it is that while he fucked up royal, everyone makes mistakes. I know I've made some really bad ones in the past myself and I hate it when they are brought up 10 years down the line when I've totally changed since then. The sad part about it is he will never live that down - ever. And that's a shame but while he could just curl in a ball in the corner of his closet and disappear, he's swallowed his pride and tried to make the most out of what he has left. Surely something like that can be seen as respectable? He took blame for the horrific disaster that was ION STORM Dallas but, personally, I don't think he should shoulder all of it. He got swept up in it and soon it just took on a life of it's own, snowballing into a bigger debacle whenever he tried to take control of it. When people are throwing themselves and money at you for just the promise of doing something, it can go to your head real quick, I suppose. (I've never been in that kind of situation, sadly, but I would imagine it would)

All I can say is wait and see. If it's good, it's good. If not, then it's not. Not a big deal. At least he isn't promising something bigger and better that will make up for his past screw ups.


=-Rigs-=

That's all well and good, but that fact that he still saying the game failed because he released info about it before it shipped and not because it was a shitty game shows he hasn't really changed.

This comment was edited on Apr 6, 2012, 20:11.
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