John Romero's Shooter Plans

Former id Software designer John Romero indicated earlier this year he still has plans to design a first-person shooter, and now Eurogamer has word from the Loot Drop CEO this will probably be a PC-first "MMO-ish" persistent world game, though this is not anywhere near development at this point. "Yes, I'm definitely going to be making another shooter and it will be on PC first," he tells them. It's a persistent game, it has persistent player data, the character grows and gets better over time. I think most gamers expect that now anyway, but this was a design I'd done a while ago. I think it's pretty valid. "You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique. I wouldn't want to give out any specifics until I'm close to shipping it. I've learned my lesson about talking too soon about specific game features and release dates."
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Re: John Romero's Shooter Plans
Apr 6, 2012, 10:01
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Re: John Romero's Shooter Plans Apr 6, 2012, 10:01
Apr 6, 2012, 10:01
 
Sepharo wrote on Apr 6, 2012, 01:21:
Cutter wrote on Apr 6, 2012, 01:05:
Yes, but the first PS wasn't bad, it was just ahead of its time. I think most of us were still on modems at that point.

It was 2003, little late for gamers to be on modems in my opinion. I got my cable modem in 1999 and I knew many who had cable before that.

Sadly, I was still on a dialup in 2005. Being a purveyor of single player games, it didn't really bug me. Until I bought WoW, that is. And even then, I didn't start noticing how bad dialup was until the honor system came out and more data started flying around.
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