John Romero's Shooter Plans

Former id Software designer John Romero indicated earlier this year he still has plans to design a first-person shooter, and now Eurogamer has word from the Loot Drop CEO this will probably be a PC-first "MMO-ish" persistent world game, though this is not anywhere near development at this point. "Yes, I'm definitely going to be making another shooter and it will be on PC first," he tells them. It's a persistent game, it has persistent player data, the character grows and gets better over time. I think most gamers expect that now anyway, but this was a design I'd done a while ago. I think it's pretty valid. "You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique. I wouldn't want to give out any specifics until I'm close to shipping it. I've learned my lesson about talking too soon about specific game features and release dates."
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Re: John Romero's Shooter Plans
Apr 6, 2012, 06:44
Dev
 
25.
Re: John Romero's Shooter Plans Apr 6, 2012, 06:44
Apr 6, 2012, 06:44
 Dev
 
Creston wrote on Apr 6, 2012, 00:30:
Prez wrote on Apr 5, 2012, 21:22:
Who woulda thunk it? the first post in a thread about John Romero referred to his moronic (but iconic) "make you his bitch" campaign!

And to be fair, that was never HIS idea to begin with. It was the idiot publisher that came up with that.
How moronic is it if was so memorable its still the first thing people think of when they hear his name?

I wonder if running that campaign made them more sales or less? I've always heard that any publicity is good publicity.

Just thinking out loud, I don't know if it was a good thing or bad thing overall for that game and his name recognization.
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